HomeSort by relevance Sort by last modified time
    Searched refs:GetNextSequence (Results 1 - 2 of 2) sorted by null

  /frameworks/native/libs/vr/libbroadcastring/
broadcast_ring_test.cc 143 const uint32_t next_sequence_at_start = ring.GetNextSequence();
174 const uint32_t next_sequence_at_start = ring.GetNextSequence();
200 const uint32_t next_sequence_at_start = ring.GetNextSequence();
210 EXPECT_EQ(newest_sequence + 1, ring.GetNextSequence());
295 const uint32_t sequence_0 = ring.GetNextSequence();
296 const uint32_t sequence_1 = ring.GetNextSequence() + 1;
438 const uint32_t original_sequence_0 = original_ring.GetNextSequence();
439 const uint32_t original_sequence_1 = original_ring.GetNextSequence() + 1;
485 const uint32_t original_sequence_0 = original_ring.GetNextSequence();
486 const uint32_t original_sequence_1 = original_ring.GetNextSequence() + 1
    [all...]
  /frameworks/native/libs/vr/libbroadcastring/include/libbroadcastring/
broadcast_ring.h 116 // sequence = ring.GetNextSequence(); // The next one produced
257 uint32_t GetNextSequence() const {
263 uint32_t GetNewestSequence() const { return GetNextSequence() - 1; }

Completed in 62 milliseconds