/external/skia/src/gpu/gl/builders/ |
GrGLShaderStringBuilder.cpp | 90 // Calling GetShaderiv in Chromium is quite expensive. Assume success in release builds. 97 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_COMPILE_STATUS, &compiled)); 101 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_INFO_LOG_LENGTH, &infoLen));
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/external/skia/bench/ |
GLBench.cpp | 96 GR_GL_CALL(gl, GetShaderiv(shader, GR_GL_COMPILE_STATUS, &success));
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/external/skia/src/gpu/gl/ |
GrGLAssembleInterface.cpp | 181 GET_PROC(GetShaderiv); 660 GET_PROC(GetShaderiv); [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
main.cpp | 239 void GetShaderiv(GLuint shader, GLenum pname, GLint* params); 841 return es2::GetShaderiv(shader, pname, params); [all...] |
libGLESv2.cpp | [all...] |
/external/mesa3d/src/mapi/glapi/tests/ |
check_table.cpp | [all...] |
/external/libmojo/mojo/gpu/ |
mojo_gles2_impl_autogen.h | 285 void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; [all...] |
mojo_gles2_impl_autogen.cc | 550 void MojoGLES2Impl::GetShaderiv(GLuint shader, GLenum pname, GLint* params) { [all...] |
/external/mesa3d/include/GL/ |
gl_mangle.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | [all...] |