HomeSort by relevance Sort by last modified time
    Searched refs:GrRandomColor (Results 1 - 22 of 22) sorted by null

  /external/skia/include/gpu/
GrTestUtils.h 87 static inline GrColor GrRandomColor(SkRandom* random) {
  /external/skia/src/gpu/ops/
GrDrawAtlasOp.cpp 220 colors->push_back(GrRandomColor(random));
238 GrColor color = GrRandomColor(random);
GrDrawVerticesOp.cpp 349 colors->push_back(GrRandomColor(random));
394 GrColor color = GrRandomColor(random);
GrNonAAFillRectOp.cpp 197 GrColor color = GrRandomColor(random);
GrNonAAFillRectPerspectiveOp.cpp 241 GrColor color = GrRandomColor(random);
GrNonAAStrokeRectOp.cpp 202 GrColor color = GrRandomColor(random);
GrAAFillRectOp.cpp 393 GrColor color = GrRandomColor(random);
401 GrColor color = GrRandomColor(random);
GrDashOp.cpp     [all...]
GrAALinearizingConvexPathRenderer.cpp 356 GrColor color = GrRandomColor(random);
GrAnalyticRectOp.cpp 394 GrColor color = GrRandomColor(random);
GrTessellatingPathRenderer.cpp 378 GrColor color = GrRandomColor(random);
GrAAConvexPathRenderer.cpp 660 ? QuadEdgeEffect::Make(GrRandomColor(d->fRandom),
    [all...]
GrAAStrokeRectOp.cpp 605 GrColor color = GrRandomColor(random);
GrDefaultPathRenderer.cpp 615 GrColor color = GrRandomColor(random);
GrShadowRRectOp.cpp     [all...]
GrAAHairLinePathRenderer.cpp     [all...]
GrOvalOpFactory.cpp     [all...]
GrSmallPathRenderer.cpp     [all...]
  /external/skia/src/gpu/effects/
GrBitmapTextGeoProc.cpp 189 return GrBitmapTextGeoProc::Make(d->resourceProvider(), GrRandomColor(d->fRandom),
GrBezierEffect.cpp 267 gp = GrConicEffect::Make(GrRandomColor(d->fRandom), GrTest::TestMatrix(d->fRandom),
469 gp = GrQuadEffect::Make(GrRandomColor(d->fRandom), GrTest::TestMatrix(d->fRandom), edgeType,
692 gp = GrCubicEffect::Make(GrRandomColor(d->fRandom), GrTest::TestMatrix(d->fRandom),
GrDistanceFieldGeoProc.cpp 292 GrRandomColor(d->fRandom),
535 GrRandomColor(d->fRandom),
    [all...]
  /external/skia/src/gpu/
GrDefaultGeoProcFactory.cpp 256 GrRandomColor(d->fRandom),

Completed in 1012 milliseconds