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    Searched refs:ID3D10ShaderResourceView (Results 1 - 8 of 8) sorted by null

  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10_1.idl 125 interface ID3D10ShaderResourceView1 : ID3D10ShaderResourceView
d3d10_1.h 278 ID3D10ShaderResourceView1 : public ID3D10ShaderResourceView
330 /*** ID3D10ShaderResourceView methods ***/
359 /*** ID3D10ShaderResourceView methods ***/
391 /*** ID3D10ShaderResourceView methods ***/
469 ID3D10ShaderResourceView *const *ppShaderResourceViews);
553 ID3D10ShaderResourceView *const *ppShaderResourceViews);
570 ID3D10ShaderResourceView *const *ppShaderResourceViews);
657 ID3D10ShaderResourceView *pShaderResourceView);
677 ID3D10ShaderResourceView **ppShaderResourceViews);
735 ID3D10ShaderResourceView **ppShaderResourceViews)
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d3d10.h 67 typedef interface ID3D10ShaderResourceView ID3D10ShaderResourceView;
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d3d10.idl     [all...]
d3d10effect.h 245 STDMETHOD(SetTextureBuffer)(THIS_ ID3D10ShaderResourceView *view) PURE;
246 STDMETHOD(GetTextureBuffer)(THIS_ ID3D10ShaderResourceView **view) PURE;
457 STDMETHOD(SetResource)(THIS_ ID3D10ShaderResourceView *resource) PURE;
458 STDMETHOD(GetResource)(THIS_ ID3D10ShaderResourceView **resource) PURE;
459 STDMETHOD(SetResourceArray)(THIS_ ID3D10ShaderResourceView **resources, UINT offset, UINT count) PURE;
460 STDMETHOD(GetResourceArray)(THIS_ ID3D10ShaderResourceView **resources, UINT offset, UINT count) PURE;
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  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10_1.idl 131 interface ID3D10ShaderResourceView1 : ID3D10ShaderResourceView
d3d10.idl     [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11.cpp 85 COM_INTERFACE(ID3D10ShaderResourceView1, ID3D10ShaderResourceView)

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