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Searched
refs:ID3D10ShaderResourceView
(Results
1 - 8
of
8
) sorted by null
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10_1.idl
125
interface ID3D10ShaderResourceView1 :
ID3D10ShaderResourceView
d3d10_1.h
278
ID3D10ShaderResourceView1 : public
ID3D10ShaderResourceView
330
/***
ID3D10ShaderResourceView
methods ***/
359
/***
ID3D10ShaderResourceView
methods ***/
391
/***
ID3D10ShaderResourceView
methods ***/
469
ID3D10ShaderResourceView
*const *ppShaderResourceViews);
553
ID3D10ShaderResourceView
*const *ppShaderResourceViews);
570
ID3D10ShaderResourceView
*const *ppShaderResourceViews);
657
ID3D10ShaderResourceView
*pShaderResourceView);
677
ID3D10ShaderResourceView
**ppShaderResourceViews);
735
ID3D10ShaderResourceView
**ppShaderResourceViews)
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d3d10.h
67
typedef interface
ID3D10ShaderResourceView
ID3D10ShaderResourceView
;
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d3d10.idl
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d3d10effect.h
245
STDMETHOD(SetTextureBuffer)(THIS_
ID3D10ShaderResourceView
*view) PURE;
246
STDMETHOD(GetTextureBuffer)(THIS_
ID3D10ShaderResourceView
**view) PURE;
457
STDMETHOD(SetResource)(THIS_
ID3D10ShaderResourceView
*resource) PURE;
458
STDMETHOD(GetResource)(THIS_
ID3D10ShaderResourceView
**resource) PURE;
459
STDMETHOD(SetResourceArray)(THIS_
ID3D10ShaderResourceView
**resources, UINT offset, UINT count) PURE;
460
STDMETHOD(GetResourceArray)(THIS_
ID3D10ShaderResourceView
**resources, UINT offset, UINT count) PURE;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10_1.idl
131
interface ID3D10ShaderResourceView1 :
ID3D10ShaderResourceView
d3d10.idl
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11.cpp
85
COM_INTERFACE(ID3D10ShaderResourceView1,
ID3D10ShaderResourceView
)
Completed in 184 milliseconds