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    Searched refs:LDScript (Results 1 - 6 of 6) sorted by null

  /frameworks/compile/mclinker/include/mcld/Script/
ScriptFile.h 41 LDScript, // -T
  /frameworks/compile/mclinker/lib/Script/
ScriptScanner.ll 52 %s LDSCRIPT
66 case ScriptFile::LDScript:
79 <LDSCRIPT>"ENTRY" { return token::ENTRY; }
81 <LDSCRIPT>"INCLUDE" { return token::INCLUDE; }
82 <LDSCRIPT>"INPUT" { return token::INPUT; }
83 <LDSCRIPT>"GROUP" { return token::GROUP; }
84 <LDSCRIPT>"AS_NEEDED" { return token::AS_NEEDED; }
85 <LDSCRIPT>"OUTPUT" { return token::OUTPUT; }
86 <LDSCRIPT>"SEARCH_DIR" { return token::SEARCH_DIR; }
87 <LDSCRIPT>"STARTUP" { return token::STARTUP;
    [all...]
ScriptParser.yy 209 { m_ScriptScanner.setLexState(ScriptFile::LDScript); }
  /frameworks/compile/mclinker/lib/MC/
CommandAction.cpp 253 case ScriptFile::LDScript:
  /frameworks/compile/mclinker/lib/Object/
ObjectLinker.cpp 212 ScriptFile::LDScript, **input, m_pBuilder->getInputBuilder());
306 // Set up input/output from ldscript requirement if any
319 // force input alignment from ldscript if any
330 // force output alignment from ldscript if any
769 } // for each assertion in ldscript
    [all...]
  /frameworks/compile/mclinker/tools/mcld/
Main.cpp 839 0x0, value, mcld::ScriptFile::LDScript, script_.directories()));
    [all...]

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