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  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_fence.c 31 #include "lp_debug.h"
61 if (LP_DEBUG & DEBUG_FENCE)
72 if (LP_DEBUG & DEBUG_FENCE)
88 if (LP_DEBUG & DEBUG_FENCE)
96 if (LP_DEBUG & DEBUG_FENCE)
116 if (LP_DEBUG & DEBUG_FENCE)
lp_debug.h 69 extern int LP_DEBUG;
71 #define LP_DEBUG 0
79 if (LP_DEBUG & flag)
lp_state_vs.c 37 #include "lp_debug.h"
62 if (LP_DEBUG & DEBUG_TGSI) {
lp_perf.c 29 #include "lp_debug.h"
47 if (LP_DEBUG & DEBUG_COUNTERS) {
lp_scene.h 41 #include "lp_debug.h"
211 if (LP_DEBUG & DEBUG_MEM)
244 if (LP_DEBUG & DEBUG_MEM)
lp_screen.c 44 #include "lp_debug.h"
52 int LP_DEBUG = 0;
457 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
lp_scene.c 36 #include "lp_debug.h"
225 if (LP_DEBUG & DEBUG_SETUP)
237 if (LP_DEBUG & DEBUG_SETUP)
491 if (LP_DEBUG & DEBUG_SCENE) {
lp_rast.c 36 #include "lp_debug.h"
580 if (LP_DEBUG & (DEBUG_SHOW_SUBTILES | DEBUG_SHOW_TILES)) {
588 if (LP_DEBUG & DEBUG_SHOW_SUBTILES)
590 else if (LP_DEBUG & DEBUG_SHOW_TILES)
lp_setup.c 47 #include "lp_debug.h"
76 if (LP_DEBUG & DEBUG_SETUP)
282 if (LP_DEBUG & DEBUG_SCENE) {
lp_state_setup.c 43 #include "lp_debug.h"
695 if (LP_DEBUG & DEBUG_COUNTERS) {
770 if (LP_DEBUG & DEBUG_COUNTERS) {
lp_state_fs.c 91 #include "lp_debug.h"
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