/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_screen.h | 884 HRESULT hr = create_resource(PIPE_TEXTURE_1D, desc->Width, 1, 1, desc->MipLevels, desc->ArraySize, desc->Format, 0, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture1d ? &resource : 0); 888 cdesc.MipLevels = resource->last_level + 1; 902 HRESULT hr = create_resource(PIPE_TEXTURE_2D, desc->Width, desc->Height, 1, desc->MipLevels, desc->ArraySize, desc->Format, &desc->SampleDesc, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture2d ? &resource : 0); 906 cdesc.MipLevels = resource->last_level + 1; 907 if(cdesc.MipLevels == 1 && cdesc.ArraySize == 1) 923 HRESULT hr = create_resource(PIPE_TEXTURE_3D, desc->Width, desc->Height, desc->Depth, desc->MipLevels, 1, desc->Format, 0, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture3d ? &resource : 0); 927 cdesc.MipLevels = resource->last_level + 1 [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
d3d11tex.cpp | 58 texd.MipLevels = 1;
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d10_1.idl | 94 UINT MipLevels;
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d3d10.idl | 508 UINT MipLevels; 521 cpp_quote(" explicit CD3D10_TEXTURE1D_DESC(DXGI_FORMAT format, UINT width, UINT arraySize = 1, UINT mipLevels = 0,") 525 cpp_quote(" MipLevels = mipLevels;") 543 UINT MipLevels; 559 cpp_quote(" UINT mipLevels = 0," [all...] |
d3d11.idl | 727 cpp_quote("inline UINT D3D11CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT MipLevels) {") 728 cpp_quote(" return MipSlice + ArraySlice * MipLevels;") 757 UINT MipLevels; 782 UINT MipLevels; 807 UINT MipLevels; 832 UINT MipLevels; 883 UINT MipLevels; 896 UINT MipLevels; 904 UINT MipLevels; [all...] |
d3dx9core.h | 104 UINT MipLevels; 118 UINT MipLevels; 295 UINT MipLevels; 485 UINT miplevels, WINBOOL italic, DWORD charset, DWORD precision, DWORD quality, DWORD pitchandfamily, 488 UINT miplevels, WINBOOL italic, DWORD charset, DWORD precision, DWORD quality, DWORD pitchandfamily, 497 HRESULT WINAPI D3DXCreateRenderToEnvMap(struct IDirect3DDevice9 *device, UINT size, UINT miplevels,
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d3d11.h | 971 inline UINT D3D11CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT MipLevels) { 972 return MipSlice + ArraySlice * MipLevels; 993 UINT MipLevels; [all...] |
d3d10.h | 829 UINT MipLevels; 841 explicit CD3D10_TEXTURE1D_DESC(DXGI_FORMAT format, UINT width, UINT arraySize = 1, UINT mipLevels = 0, 845 MipLevels = mipLevels; 862 UINT MipLevels; 877 UINT mipLevels = 0, 886 MipLevels = mipLevels; 906 UINT MipLevels; 1021 UINT MipLevels; [all...] |
d3dx9tex.h | 82 UINT MipLevels; 194 UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool); 196 UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool); 198 UINT *depth, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool); 201 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DTexture9 **texture); 203 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DCubeTexture9 **cube); 205 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DVolumeTexture9 **volume); 244 UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, 248 UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, 254 UINT size, UINT miplevels, DWORD usage, D3DFORMAT format [all...] |
d3d10_1.h | 248 UINT MipLevels; [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
d3d10_1.idl | 90 UINT MipLevels;
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d3d11.idl | 732 UINT MipLevels [all...] |
d3d10.idl | 514 UINT MipLevels; 526 UINT MipLevels; 540 UINT MipLevels; [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
d3d11spikysphere.cpp | 164 zsbufd.MipLevels = 1;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
d3d11gears.cpp | 322 zsbufd.MipLevels = 1; 366 offscreend.MipLevels = 1;
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