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    Searched refs:ModeRGB (Results 1 - 9 of 9) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/i915/
i830_texblend.c 169 switch (combine->ModeRGB) {
187 switch (combine->ModeRGB) {
273 if (combine->ModeRGB == GL_DOT3_RGBA_EXT ||
274 combine->ModeRGB == GL_DOT3_RGBA) {
  /external/mesa3d/src/mesa/main/
ff_fragment_shader.cpp 122 GLuint ModeRGB:5; /**< MODE_x */
457 key->unit[i].ModeRGB =
458 translate_mode(texUnit->EnvMode, comb->ModeRGB);
472 if (key->unit[i].ModeRGB == MODE_BUMP_ENVMAP_ATI) {
792 if (key->unit[unit].ModeRGB == MODE_BUMP_ENVMAP_ATI) {
797 switch (key->unit[unit].ModeRGB) {
817 else if (need_saturate(key->unit[unit].ModeRGB))
835 if (key->unit[unit].ModeRGB == key->unit[unit].ModeA &&
839 key->unit[unit].ModeRGB,
847 else if (key->unit[unit].ModeRGB == MODE_DOT3_RGBA_EXT |
    [all...]
texenv.c 156 if (texUnit->Combine.ModeRGB == mode)
159 texUnit->Combine.ModeRGB = mode;
581 return texUnit->Combine.ModeRGB;
texstate.c 127 printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB));
278 state->ModeRGB = (state->SourceRGB[0] != GL_PREVIOUS)
419 switch (combine->ModeRGB) {
attrib.c 734 unit->Combine.ModeRGB);
    [all...]
mtypes.h     [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_texstate.c 404 switch ( texUnit->_CurrentCombine->ModeRGB ) {
470 if ( (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT)
471 || (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA) ) {
580 if ( (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGB_EXT)
581 || (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGB) ) {
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_texcombine.c 128 printf("modeRGB 0x%x modeA 0x%x srcRGB1 0x%x srcA1 0x%x srcRGB2 0x%x srcA2 0x%x\n",
129 combine->ModeRGB,
305 switch (combine->ModeRGB) {
536 if (combine->ModeRGB == GL_DOT3_RGBA_EXT ||
537 combine->ModeRGB == GL_DOT3_RGBA) {
649 texUnit->_CurrentCombine->ModeRGB == GL_BUMP_ENVMAP_ATI) {
715 texUnit->_CurrentCombine->ModeRGB != GL_BUMP_ENVMAP_ATI) {
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_texstate.c 535 switch ( texUnit->_CurrentCombine->ModeRGB ) {
698 if ( (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT)
699 || (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA) ) {
900 const GLboolean isdot3rgba = (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA) ||
901 (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT);
977 if ( (ctx->Texture.Unit[i]._CurrentCombine->ModeRGB == GL_REPLACE) &&
    [all...]

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