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  /external/llvm/lib/Fuzzer/
FuzzerMutate.cpp 43 Mutators.push_back({&MutationDispatcher::Mutate_Custom, "Custom"});
45 Mutators = DefaultMutators;
48 Mutators.push_back(
273 return MutateImpl(Data, Size, MaxSize, Mutators);
284 const std::vector<Mutator> &Mutators) {
299 auto M = Mutators[Rand(Mutators.size())];
FuzzerInternal.h 314 const std::vector<Mutator> &Mutators);
332 std::vector<Mutator> Mutators;
  /prebuilts/clang/host/linux-x86/clang-3859424/prebuilt_include/llvm/lib/Fuzzer/
FuzzerMutate.h 104 const std::vector<Mutator> &Mutators);
139 std::vector<Mutator> Mutators;
  /build/blueprint/
doc.go 53 // all modules are read, Blueprint calls any registered Mutators, in
54 // registration order. Mutators can visit each module top-down or bottom-up,
59 // architecture being compiled). After all Mutators have run, each module is
66 // singletons or mutators, and then calling into Blueprint with the path of the

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