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Searched
refs:NextUniqueID
(Results
1 - 5
of
5
) sorted by null
/external/llvm/include/llvm/CodeGen/
TargetLoweringObjectFileImpl.h
36
mutable unsigned
NextUniqueID
= 0;
143
mutable unsigned
NextUniqueID
= 0;
/external/swiftshader/third_party/LLVM/lib/MC/
MCContext.cpp
34
NextUniqueID
(0),
93
raw_svector_ostream(NewName) <<
NextUniqueID
++;
115
<< MAI.getPrivateGlobalPrefix() << "tmp" <<
NextUniqueID
++;
/external/llvm/lib/CodeGen/
TargetLoweringObjectFileImpl.cpp
249
unsigned Flags, unsigned *
NextUniqueID
) {
305
UniqueID = *
NextUniqueID
;
306
(*
NextUniqueID
)++;
329
EmitUniqueSection, Flags, &
NextUniqueID
);
343
&
NextUniqueID
);
[
all
...]
/external/swiftshader/third_party/LLVM/include/llvm/MC/
MCContext.h
69
///
NextUniqueID
- The next ID to dole out to an unnamed assembler temporary
71
unsigned
NextUniqueID
;
/external/llvm/lib/MC/
MCContext.cpp
184
unsigned &
NextUniqueID
= NextID[Name];
188
raw_svector_ostream(NewName) <<
NextUniqueID
++;
Completed in 811 milliseconds