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    Searched refs:PAUSING (Results 1 - 8 of 8) sorted by null

  /frameworks/av/services/audioflinger/
TrackBase.h 36 PAUSING,
PlaybackTracks.h 109 bool isPausing() const { return mState == PAUSING; }
Tracks.cpp 544 case PAUSING:
703 // initial state-stopping. next state-pausing.
706 if (state == PAUSED || state == PAUSING) {
767 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
812 mState = PAUSING;
813 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
859 mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
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Threads.cpp     [all...]
  /frameworks/base/services/core/java/com/android/server/am/
ActivityRecord.java 100 import static com.android.server.am.ActivityStack.ActivityState.PAUSING;
250 long pauseTime; // last time we started pausing the activity
298 // that the activity can enter picture in picture while pausing (ie. only when another
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ActivityStack.java 220 PAUSING,
281 * When we are in the process of pausing an activity, before starting the
398 mService.logAppTooSlow(r.app, r.pauseTime, "pausing " + r);
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ActivityStackSupervisor.java 86 import static com.android.server.am.ActivityStack.ActivityState.PAUSING;
264 // Used to indicate that pausing an activity should occur immediately without waiting for
265 // the activity callback indicating that it has completed pausing
535 * determine whether to invoke the task stack change listener after pausing.
3631 final ActivityRecord pausing = stack.mPausingActivity; local
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ActivityManagerService.java 662 * of the time but could be different when we're pausing one activity before we resume
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