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Searched
refs:PVRTMatrixVec3DotProductF
(Results
1 - 3
of
3
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTVertex.cpp
467
if(
PVRTMatrixVec3DotProductF
(*pvNor, *pvNor) == 0)
541
_ASSERT(
PVRTMatrixVec3DotProductF
(*pvBin, AlignedVector) > 0.0f);
554
_ASSERT(
PVRTMatrixVec3DotProductF
(*pvNor, *pvNor) > 0.9f);
555
_ASSERT(
PVRTMatrixVec3DotProductF
(*pvTan, *pvTan) > 0.9f);
556
_ASSERT(
PVRTMatrixVec3DotProductF
(*pvBin, *pvBin) > 0.9f);
733
if(
PVRTMatrixVec3DotProductF
(psVtx->pvTan[nCurr], psCmp->pvTan[j]) < fSplitDifference)
735
if(
PVRTMatrixVec3DotProductF
(psVtx->pvBin[nCurr], psCmp->pvBin[j]) < fSplitDifference)
PVRTMatrix.h
209
#define PVRTMatrixVec3DotProduct
PVRTMatrixVec3DotProductF
673
@fn
PVRTMatrixVec3DotProductF
680
float
PVRTMatrixVec3DotProductF
(
PVRTMatrixF.cpp
687
@Function
PVRTMatrixVec3DotProductF
694
float
PVRTMatrixVec3DotProductF
(
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