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Searched
refs:PredSU
(Results
1 - 14
of
14
) sorted by null
/external/swiftshader/third_party/LLVM/lib/CodeGen/SelectionDAG/
ScheduleDAGRRList.cpp
367
SUnit *
PredSU
= PredEdge->getSUnit();
370
if (
PredSU
->NumSuccsLeft == 0) {
372
PredSU
->dump(this);
377
--
PredSU
->NumSuccsLeft;
382
PredSU
->setHeightToAtLeast(SU->getHeight() + PredEdge->getLatency());
387
if (
PredSU
->NumSuccsLeft == 0 &&
PredSU
!= &EntrySU) {
388
PredSU
->isAvailable = true;
390
unsigned Height =
PredSU
->getHeight();
394
if (isReady(
PredSU
)) {
[
all
...]
ScheduleDAGFast.cpp
135
SUnit *
PredSU
= PredEdge->getSUnit();
138
if (
PredSU
->NumSuccsLeft == 0) {
140
PredSU
->dump(this);
145
--
PredSU
->NumSuccsLeft;
149
if (
PredSU
->NumSuccsLeft == 0 &&
PredSU
!= &EntrySU) {
150
PredSU
->isAvailable = true;
151
AvailableQueue.push(
PredSU
);
/external/llvm/lib/CodeGen/SelectionDAG/
ScheduleDAGRRList.cpp
366
SUnit *
PredSU
= PredEdge->getSUnit();
369
if (
PredSU
->NumSuccsLeft == 0) {
371
PredSU
->dump(this);
376
--
PredSU
->NumSuccsLeft;
381
PredSU
->setHeightToAtLeast(SU->getHeight() + PredEdge->getLatency());
386
if (
PredSU
->NumSuccsLeft == 0 &&
PredSU
!= &EntrySU) {
387
PredSU
->isAvailable = true;
389
unsigned Height =
PredSU
->getHeight();
393
if (isReady(
PredSU
)) {
[
all
...]
ScheduleDAGFast.cpp
141
SUnit *
PredSU
= PredEdge->getSUnit();
144
if (
PredSU
->NumSuccsLeft == 0) {
146
PredSU
->dump(this);
151
--
PredSU
->NumSuccsLeft;
155
if (
PredSU
->NumSuccsLeft == 0 &&
PredSU
!= &EntrySU) {
156
PredSU
->isAvailable = true;
157
AvailableQueue.push(
PredSU
);
ResourcePriorityQueue.cpp
77
SUnit *
PredSU
= I->getSUnit();
78
const SDNode *ScegN =
PredSU
->getNode();
/external/llvm/lib/CodeGen/
ScheduleDAG.cpp
76
SUnit *
PredSU
= I->getSUnit();
80
for (SmallVectorImpl<SDep>::iterator II =
PredSU
->Succs.begin(),
81
EE =
PredSU
->Succs.end(); II != EE; ++II) {
203
SUnit *
PredSU
= I->getSUnit();
204
if (
PredSU
->isHeightCurrent)
205
WorkList.push_back(
PredSU
);
244
SUnit *
PredSU
= I->getSUnit();
245
if (
PredSU
->isDepthCurrent)
247
PredSU
->Depth + I->getLatency());
250
WorkList.push_back(
PredSU
);
[
all
...]
MachineScheduler.cpp
533
bool ScheduleDAGMI::canAddEdge(SUnit *SuccSU, SUnit *
PredSU
) {
534
return SuccSU == &ExitSU || !Topo.IsReachable(
PredSU
, SuccSU);
592
/// FIXME: Adjust
PredSU
height based on MinLatency.
594
SUnit *
PredSU
= PredEdge->getSUnit();
597
--
PredSU
->WeakSuccsLeft;
599
NextClusterPred =
PredSU
;
603
if (
PredSU
->NumSuccsLeft == 0) {
605
PredSU
->dump(this);
612
if (
PredSU
->BotReadyCycle < SU->BotReadyCycle + PredEdge->getLatency())
613
PredSU
->BotReadyCycle = SU->BotReadyCycle + PredEdge->getLatency()
[
all
...]
CriticalAntiDepBreaker.cpp
135
const SUnit *
PredSU
= P->getSUnit();
137
unsigned PredTotalLatency =
PredSU
->getDepth() + PredLatency;
ScheduleDAGInstrs.cpp
[
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...]
AggressiveAntiDepBreaker.cpp
272
const SUnit *
PredSU
= P->getSUnit();
274
unsigned PredTotalLatency =
PredSU
->getDepth() + PredLatency;
[
all
...]
/external/swiftshader/third_party/LLVM/lib/CodeGen/
ScheduleDAG.cpp
193
SUnit *
PredSU
= I->getSUnit();
194
if (
PredSU
->isHeightCurrent)
195
WorkList.push_back(
PredSU
);
234
SUnit *
PredSU
= I->getSUnit();
235
if (
PredSU
->isDepthCurrent)
237
PredSU
->Depth + I->getLatency());
240
WorkList.push_back(
PredSU
);
CriticalAntiDepBreaker.cpp
165
const SUnit *
PredSU
= P->getSUnit();
167
unsigned PredTotalLatency =
PredSU
->getDepth() + PredLatency;
AggressiveAntiDepBreaker.cpp
301
const SUnit *
PredSU
= P->getSUnit();
303
unsigned PredTotalLatency =
PredSU
->getDepth() + PredLatency;
[
all
...]
/external/llvm/include/llvm/CodeGen/
MachineScheduler.h
284
/// \brief True if an edge can be added from
PredSU
to SuccSU without creating
286
bool canAddEdge(SUnit *SuccSU, SUnit *
PredSU
);
[
all
...]
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