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    Searched refs:QUERY_FLOAT (Results 1 - 14 of 14) sorted by null

  /external/deqp/modules/gles31/functional/
es31fBooleanStateQueryTests.cpp 51 case QUERY_FLOAT: return "getfloat";
123 QUERY_FLOAT
es31fSampleShadingTests.cpp 207 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, QUERY_FLOAT);
210 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, QUERY_FLOAT);
213 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, QUERY_FLOAT);
216 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 1.0, QUERY_FLOAT);
219 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 1.0, QUERY_FLOAT);
222 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 1.0, QUERY_FLOAT);
459 stateQueryGroup->addChild(new SampleShadingStateCase (m_context, "sample_shading_get_float", "test SAMPLE_SHADING", QUERY_FLOAT));
463 stateQueryGroup->addChild(new MinSampleShadingValueCase (m_context, "min_sample_shading_value_get_float", "test MIN_SAMPLE_SHADING_VALUE", QUERY_FLOAT));
es31fShaderMultisampleInterpolationStateQueryTests.cpp 169 { QUERY_FLOAT, "get_float", "Test using getFloat" },
es31fTextureBufferTests.cpp 618 queryGroup->addChild(new LimitQueryCase (context, "max_texture_buffer_size_getfloat", "Test MAX_TEXTURE_BUFFER_SIZE", GL_MAX_TEXTURE_BUFFER_SIZE, 65536, QUERY_FLOAT));
622 queryGroup->addChild(new AlignmentQueryCase (context, "texture_buffer_offset_alignment_getfloat", "Test TEXTURE_BUFFER_OFFSET_ALIGNMENT", GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, 256, QUERY_FLOAT));
627 queryGroup->addChild(new TextureBufferBindingQueryCase(context, "texture_buffer_binding_getfloat", "TEXTURE_BUFFER_BINDING", QUERY_FLOAT));
632 queryGroup->addChild(new TextureBindingBufferQueryCase(context, "texture_binding_buffer_getfloat", "TEXTURE_BINDING_BUFFER", QUERY_FLOAT));
es31fAdvancedBlendTests.cpp 799 stateQueryGroup->addChild(new BlendAdvancedCoherentStateCase(m_context, "blend_advanced_coherent_getfloat", "Test BLEND_ADVANCED_COHERENT_KHR", QUERY_FLOAT));
804 stateQueryGroup->addChild(new BlendEquationStateCase(m_context, "blend_equation_getfloat", "Test BLEND_EQUATION", s_blendEquations, DE_LENGTH_OF_ARRAY(s_blendEquations), QUERY_FLOAT));
es31fIntegerStateQueryTests.cpp 60 case QUERY_FLOAT: return "getfloat";
777 const QueryType verifiers[] = { QUERY_BOOLEAN, QUERY_INTEGER, QUERY_INTEGER64, QUERY_FLOAT };
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es31fPrimitiveBoundingBoxTests.cpp 188 QUERY_FLOAT = 0,
271 case QUERY_FLOAT:
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es31fGeometryShaderTests.cpp     [all...]
es31fTessellationTests.cpp     [all...]
es31fDebugTests.cpp     [all...]
  /external/deqp/modules/glshared/
glsStateQueryUtil.hpp 242 QUERY_FLOAT,
glsStateQueryUtil.cpp 336 case QUERY_FLOAT:
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  /external/deqp/modules/gles2/functional/
es2fIntegerStateQueryTests.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fIntegerStateQueryTests.cpp     [all...]

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