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  /external/glide/library/src/main/java/com/bumptech/glide/util/
ExceptionCatchingInputStream.java 7 import java.util.Queue;
18 private static final Queue<ExceptionCatchingInputStream> QUEUE = Util.createQueue(0);
25 synchronized (QUEUE) {
26 result = QUEUE.poll();
37 while (!QUEUE.isEmpty()) {
38 QUEUE.remove();
134 synchronized (QUEUE) {
135 QUEUE.offer(this);
  /external/blktrace/
act_mask.c 20 DECLARE_MASK_MAP(QUEUE),
  /frameworks/base/core/java/android/os/
Looper.java 62 * based on MessageQueue. APIs that affect the state of the queue should be
64 * idle handlers and sync barriers are defined on the queue whereas preparing the
126 * Run the message queue in this thread. Be sure to call
134 final MessageQueue queue = me.mQueue; local
142 Message msg = queue.next(); // might block
144 // No message indicates that the message queue is quitting.
255 * more messages in the message queue.
257 * Any attempt to post messages to the queue after the looper is asked to quit will fail.
275 * in the message queue that are already due to be delivered have been handled.
279 * Any attempt to post messages to the queue after the looper is asked to quit will fail
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  /external/blktrace/btreplay/doc/
btreplay.tex 71 the only traces you are interested in are \emph{QUEUE} requests --
73 specify the \texttt{-a queue} command line option to \texttt{blktrace}.
129 As noted above, \texttt{btrecord} extracts \texttt{QUEUE} operations from
130 \texttt{blktrace} output. These \texttt{QUEUE} operations indicate the
  /packages/apps/Music/src/com/android/music/
MusicUtils.java 88 public final static int QUEUE = 12;
410 * should be created, and QUEUE if the "current playlist" was
426 sub.add(1, Defs.QUEUE, 0, R.string.queue);
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AlbumBrowserActivity.java 300 case QUEUE: {
ArtistAlbumBrowserActivity.java 392 case QUEUE: {
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TrackBrowserActivity.java 370 // When showing the queue, position the selection on the currently playing track
660 case QUEUE: {
773 // remove track from queue
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  /external/clang/include/clang/AST/
RecursiveASTVisitor.h 142 /// A queue used for performing data recursion over statements.
173 bool TraverseStmt(Stmt *S, DataRecursionQueue *Queue = nullptr);
278 bool TraverseLambdaBody(LambdaExpr *LE, DataRecursionQueue *Queue = nullptr);
285 DataRecursionQueue *Queue = nullptr);
307 // data recursion queue, pass it on; otherwise, discard it. Note that the
309 // class can take a queue, so if we're taking the second arm, make the first
311 #define TRAVERSE_STMT_BASE(NAME, CLASS, VAR, QUEUE) \
320 .Traverse##NAME(static_cast<CLASS *>(VAR), QUEUE) \
328 if (!TRAVERSE_STMT_BASE(Stmt, Stmt, S, Queue)) \
336 bool Traverse##CLASS(CLASS *S, DataRecursionQueue *Queue = nullptr)
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  /prebuilts/tools/common/m2/repository/com/github/bumptech/glide/glide/3.6.1/
glide-3.6.1.jar 
  /prebuilts/maven_repo/bumptech/com/github/bumptech/glide/glide/4.0.0-SNAPSHOT/
glide-4.0.0-SNAPSHOT.jar 

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