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    Searched refs:QueuedDraw (Results 1 - 2 of 2) sorted by null

  /external/skia/src/gpu/ops/
GrMeshDrawOp.h 124 // that share a primitive processor into a QueuedDraw is that it allows the Gpu object to setup
126 struct QueuedDraw {
137 SkSTArray<4, QueuedDraw, true> fQueuedDraws;
GrMeshDrawOp.cpp 78 const QueuedDraw& draw = fQueuedDraws[currDrawIdx];
98 GrMeshDrawOp::QueuedDraw& lastDraw = op->fQueuedDraws.back();
106 GrMeshDrawOp::QueuedDraw& draw = op->fQueuedDraws.push_back();

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