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    Searched refs:RenderMachineFunction (Results 1 - 5 of 5) sorted by null

  /external/swiftshader/third_party/LLVM/lib/CodeGen/
RenderMachineFunction.cpp 1 //===-- llvm/CodeGen/RenderMachineFunction.cpp - MF->HTML -----s-----------===//
12 #include "RenderMachineFunction.h"
32 char RenderMachineFunction::ID = 0;
33 INITIALIZE_PASS_BEGIN(RenderMachineFunction, "rendermf",
38 INITIALIZE_PASS_END(RenderMachineFunction, "rendermf",
197 const RenderMachineFunction *rmf) {
519 void RenderMachineFunction::Spacer::print(raw_ostream &os) const {
527 RenderMachineFunction::Spacer RenderMachineFunction::s(unsigned ns) const {
531 raw_ostream& operator<<(raw_ostream &os, const RenderMachineFunction::Spacer &s)
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RenderMachineFunction.h 1 //===-- llvm/CodeGen/RenderMachineFunction.h - MF->HTML -*- C++ -*---------===//
31 class RenderMachineFunction;
63 LiveIntervals *lis, const RenderMachineFunction *rmf);
120 const RenderMachineFunction *rmf;
201 class RenderMachineFunction : public MachineFunctionPass {
205 RenderMachineFunction() : MachineFunctionPass(ID) {
235 void renderMachineFunction(const char *renderContextStr,
RegAllocBasic.cpp 20 #include "RenderMachineFunction.h"
90 RenderMachineFunction *RMF;
172 DEBUG(AU.addRequired<RenderMachineFunction>());
541 DEBUG(RMF = &getAnalysis<RenderMachineFunction>());
554 DEBUG(RMF->renderMachineFunction("After basic register allocation.", VRM));
RegAllocPBQP.cpp 34 #include "RenderMachineFunction.h"
133 RenderMachineFunction *rmf;
464 au.addRequired<RenderMachineFunction>();
650 rmf = &getAnalysis<RenderMachineFunction>();
693 rmf->renderMachineFunction("After PBQP register allocation.", vrm);
  /external/swiftshader/third_party/LLVM/
Android.mk 131 lib/CodeGen/RenderMachineFunction.cpp \

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