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    Searched refs:RuntimeCallbacks (Results 1 - 4 of 4) sorted by null

  /art/runtime/
runtime_callbacks.cc 28 void RuntimeCallbacks::AddThreadLifecycleCallback(ThreadLifecycleCallback* cb) {
41 void RuntimeCallbacks::RemoveThreadLifecycleCallback(ThreadLifecycleCallback* cb) {
45 void RuntimeCallbacks::ThreadStart(Thread* self) {
51 void RuntimeCallbacks::ThreadDeath(Thread* self) {
57 void RuntimeCallbacks::AddClassLoadCallback(ClassLoadCallback* cb) {
61 void RuntimeCallbacks::RemoveClassLoadCallback(ClassLoadCallback* cb) {
65 void RuntimeCallbacks::ClassLoad(Handle<mirror::Class> klass) {
71 void RuntimeCallbacks::ClassPreDefine(const char* descriptor,
101 void RuntimeCallbacks::ClassPrepare(Handle<mirror::Class> temp_klass, Handle<mirror::Class> klass) {
107 void RuntimeCallbacks::AddRuntimeSigQuitCallback(RuntimeSigQuitCallback* cb)
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runtime_callbacks.h 40 // Note: RuntimeCallbacks uses the mutator lock to synchronize the callback lists. A thread must
76 class RuntimeCallbacks {
runtime.h 94 class RuntimeCallbacks;
679 RuntimeCallbacks* GetRuntimeCallbacks();
956 std::unique_ptr<RuntimeCallbacks> callbacks_;
runtime.cc 264 callbacks_.reset(new RuntimeCallbacks());
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