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Searched
refs:SDL_Joystick
(Results
1 - 15
of
15
) sorted by null
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_joystick.h
23
* \file
SDL_joystick
.h
52
* \file
SDL_joystick
.h
65
typedef struct _SDL_Joystick
SDL_Joystick
;
96
extern DECLSPEC
SDL_Joystick
*SDLCALL SDL_JoystickOpen(int device_index);
102
extern DECLSPEC const char *SDLCALL SDL_JoystickName(
SDL_Joystick
* joystick);
112
extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(
SDL_Joystick
* joystick);
128
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(
SDL_Joystick
* joystick);
133
extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(
SDL_Joystick
* joystick);
138
extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(
SDL_Joystick
* joystick);
146
extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(
SDL_Joystick
* joystick)
[
all
...]
SDL_gamecontroller.h
34
#include "
SDL_joystick
.h"
187
extern DECLSPEC
SDL_Joystick
*SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
SDL_haptic.h
63
* int test_haptic(
SDL_Joystick
* joystick ) {
117
#include "
SDL_joystick
.h"
895
extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(
SDL_Joystick
* joystick);
914
extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(
SDL_Joystick
*
[
all
...]
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_joystick.h
23
* \file
SDL_joystick
.h
52
* \file
SDL_joystick
.h
65
typedef struct _SDL_Joystick
SDL_Joystick
;
96
extern DECLSPEC
SDL_Joystick
*SDLCALL SDL_JoystickOpen(int device_index);
102
extern DECLSPEC const char *SDLCALL SDL_JoystickName(
SDL_Joystick
* joystick);
112
extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(
SDL_Joystick
* joystick);
128
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(
SDL_Joystick
* joystick);
133
extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(
SDL_Joystick
* joystick);
138
extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(
SDL_Joystick
* joystick);
146
extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(
SDL_Joystick
* joystick)
[
all
...]
SDL_gamecontroller.h
34
#include "
SDL_joystick
.h"
187
extern DECLSPEC
SDL_Joystick
*SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
SDL_haptic.h
63
* int test_haptic(
SDL_Joystick
* joystick ) {
117
#include "
SDL_joystick
.h"
895
extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(
SDL_Joystick
* joystick);
914
extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(
SDL_Joystick
*
[
all
...]
/prebuilts/misc/windows/sdl2/include/
SDL_joystick.h
23
* \file
SDL_joystick
.h
52
* \file
SDL_joystick
.h
65
typedef struct _SDL_Joystick
SDL_Joystick
;
96
extern DECLSPEC
SDL_Joystick
*SDLCALL SDL_JoystickOpen(int device_index);
102
extern DECLSPEC const char *SDLCALL SDL_JoystickName(
SDL_Joystick
* joystick);
112
extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(
SDL_Joystick
* joystick);
128
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(
SDL_Joystick
* joystick);
133
extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(
SDL_Joystick
* joystick);
138
extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(
SDL_Joystick
* joystick);
146
extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(
SDL_Joystick
* joystick)
[
all
...]
SDL_gamecontroller.h
34
#include "
SDL_joystick
.h"
187
extern DECLSPEC
SDL_Joystick
*SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
SDL_haptic.h
63
* int test_haptic(
SDL_Joystick
* joystick ) {
117
#include "
SDL_joystick
.h"
895
extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(
SDL_Joystick
* joystick);
914
extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(
SDL_Joystick
*
[
all
...]
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_joystick.h
23
* \file
SDL_joystick
.h
52
* \file
SDL_joystick
.h
65
typedef struct _SDL_Joystick
SDL_Joystick
;
96
extern DECLSPEC
SDL_Joystick
*SDLCALL SDL_JoystickOpen(int device_index);
102
extern DECLSPEC const char *SDLCALL SDL_JoystickName(
SDL_Joystick
* joystick);
112
extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(
SDL_Joystick
* joystick);
128
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(
SDL_Joystick
* joystick);
133
extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(
SDL_Joystick
* joystick);
138
extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(
SDL_Joystick
* joystick);
146
extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(
SDL_Joystick
* joystick)
[
all
...]
SDL_gamecontroller.h
34
#include "
SDL_joystick
.h"
187
extern DECLSPEC
SDL_Joystick
*SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
SDL_haptic.h
63
* int test_haptic(
SDL_Joystick
* joystick ) {
117
#include "
SDL_joystick
.h"
895
extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(
SDL_Joystick
* joystick);
914
extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(
SDL_Joystick
*
[
all
...]
/prebuilts/misc/windows/sdl2/test/
testhotplug.c
27
SDL_Joystick
*joystick = NULL;
testjoystick.c
40
WatchJoystick(
SDL_Joystick
* joystick)
212
SDL_Joystick
*joystick;
controllermap.c
100
WatchJoystick(
SDL_Joystick
* joystick)
342
SDL_Joystick
*joystick;
Completed in 7179 milliseconds