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    Searched refs:SDL_Joystick (Results 1 - 15 of 15) sorted by null

  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_joystick.h 23 * \file SDL_joystick.h
52 * \file SDL_joystick.h
65 typedef struct _SDL_Joystick SDL_Joystick;
96 extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
102 extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick);
112 extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick);
128 extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick * joystick);
133 extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick * joystick);
138 extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick);
146 extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick)
    [all...]
SDL_gamecontroller.h 34 #include "SDL_joystick.h"
187 extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
SDL_haptic.h 63 * int test_haptic( SDL_Joystick * joystick ) {
117 #include "SDL_joystick.h"
895 extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(SDL_Joystick * joystick);
914 extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(SDL_Joystick *
    [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_joystick.h 23 * \file SDL_joystick.h
52 * \file SDL_joystick.h
65 typedef struct _SDL_Joystick SDL_Joystick;
96 extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
102 extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick);
112 extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick);
128 extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick * joystick);
133 extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick * joystick);
138 extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick);
146 extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick)
    [all...]
SDL_gamecontroller.h 34 #include "SDL_joystick.h"
187 extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
SDL_haptic.h 63 * int test_haptic( SDL_Joystick * joystick ) {
117 #include "SDL_joystick.h"
895 extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(SDL_Joystick * joystick);
914 extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(SDL_Joystick *
    [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_joystick.h 23 * \file SDL_joystick.h
52 * \file SDL_joystick.h
65 typedef struct _SDL_Joystick SDL_Joystick;
96 extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
102 extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick);
112 extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick);
128 extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick * joystick);
133 extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick * joystick);
138 extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick);
146 extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick)
    [all...]
SDL_gamecontroller.h 34 #include "SDL_joystick.h"
187 extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
SDL_haptic.h 63 * int test_haptic( SDL_Joystick * joystick ) {
117 #include "SDL_joystick.h"
895 extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(SDL_Joystick * joystick);
914 extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(SDL_Joystick *
    [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_joystick.h 23 * \file SDL_joystick.h
52 * \file SDL_joystick.h
65 typedef struct _SDL_Joystick SDL_Joystick;
96 extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
102 extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick);
112 extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick);
128 extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick * joystick);
133 extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick * joystick);
138 extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick);
146 extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick)
    [all...]
SDL_gamecontroller.h 34 #include "SDL_joystick.h"
187 extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
SDL_haptic.h 63 * int test_haptic( SDL_Joystick * joystick ) {
117 #include "SDL_joystick.h"
895 extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(SDL_Joystick * joystick);
914 extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(SDL_Joystick *
    [all...]
  /prebuilts/misc/windows/sdl2/test/
testhotplug.c 27 SDL_Joystick *joystick = NULL;
testjoystick.c 40 WatchJoystick(SDL_Joystick * joystick)
212 SDL_Joystick *joystick;
controllermap.c 100 WatchJoystick(SDL_Joystick * joystick)
342 SDL_Joystick *joystick;

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