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    Searched refs:SHADERS_BLEND_SHIFT (Results 1 - 2 of 2) sorted by null

  /external/mesa3d/src/gallium/state_trackers/vega/
shaders_cache.h 49 #define SHADERS_BLEND_SHIFT (SHADERS_ALPHA_SHIFT + _SHADERS_ALPHA_BITS)
50 #define SHADERS_MASK_SHIFT (SHADERS_BLEND_SHIFT + _SHADERS_BLEND_BITS)
82 VEGA_BLEND_SRC_SHADER = 1 << SHADERS_BLEND_SHIFT,
83 VEGA_BLEND_SRC_OVER_SHADER = 2 << SHADERS_BLEND_SHIFT,
84 VEGA_BLEND_DST_OVER_SHADER = 3 << SHADERS_BLEND_SHIFT,
85 VEGA_BLEND_SRC_IN_SHADER = 4 << SHADERS_BLEND_SHIFT,
86 VEGA_BLEND_DST_IN_SHADER = 5 << SHADERS_BLEND_SHIFT,
87 VEGA_BLEND_MULTIPLY_SHADER = 6 << SHADERS_BLEND_SHIFT,
88 VEGA_BLEND_SCREEN_SHADER = 7 << SHADERS_BLEND_SHIFT,
89 VEGA_BLEND_DARKEN_SHADER = 8 << SHADERS_BLEND_SHIFT,
    [all...]
shaders_cache.c 332 shaders[idx] = &shaders_blend_asm[(sh >> SHADERS_BLEND_SHIFT) - 1];

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