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    Searched refs:SPLITEDGE (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/third_party/LLVM/lib/Transforms/Instrumentation/
PathProfiling.cpp 565 formerEdge->getType() == BallLarusEdge::SPLITEDGE) {
609 if ((*edge)->getType() == BallLarusEdge::SPLITEDGE)
625 != BallLarusEdge::SPLITEDGE)
706 case BallLarusEdge::SPLITEDGE:
809 if (intoEdge->getType() == BallLarusEdge::SPLITEDGE)
837 if (fromEdge->getType() == BallLarusEdge::SPLITEDGE)
    [all...]
  /external/swiftshader/third_party/LLVM/lib/Analysis/
PathNumbering.cpp 306 (*succ)->setType(BallLarusEdge::SPLITEDGE);
324 (*pred)->getType() == BallLarusEdge::SPLITEDGE )
456 (*succ)->getType() == BallLarusEdge::SPLITEDGE )
PathProfileInfo.cpp 129 (*next)->getType() != BallLarusEdge::SPLITEDGE && // no split edges
  /external/swiftshader/third_party/LLVM/include/llvm/Analysis/
PathNumbering.h 132 enum EdgeType { NORMAL, BACKEDGE, SPLITEDGE,

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