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Searched
refs:TEXTURE_2D_ARRAY
(Results
1 - 12
of
12
) sorted by null
/external/swiftshader/src/Renderer/
Sampler.hpp
84
TEXTURE_2D_ARRAY
,
86
TEXTURE_LAST =
TEXTURE_2D_ARRAY
Sampler.cpp
373
return textureType == TEXTURE_3D || textureType ==
TEXTURE_2D_ARRAY
;
465
if(textureType ==
TEXTURE_2D_ARRAY
|| textureType == TEXTURE_2D)
/external/swiftshader/src/OpenGL/libGLESv2/
ResourceManager.h
41
TEXTURE_2D_ARRAY
,
ResourceManager.cpp
307
else if(type ==
TEXTURE_2D_ARRAY
)
Context.cpp
1196
mResourceManager->checkTextureAllocation(texture,
TEXTURE_2D_ARRAY
);
1198
mState.samplerTexture[
TEXTURE_2D_ARRAY
][mState.activeSampler] = getTexture(texture);
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Program.cpp
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/external/mesa3d/docs/
MESA_texture_array.spec
68
TEXTURE_2D_ARRAY
, is added that functions identically to TEXTURE_3D in
71
of the N LOD in all three dimensions. For the
TEXTURE_2D_ARRAY
target,
326
TEXTURE_3D, TEXTURE_1D_ARRAY, or
TEXTURE_2D_ARRAY
. Mipmap generation
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/external/mesa3d/src/gallium/drivers/radeon/MCTargetDesc/
R600MCCodeEmitter.cpp
139
TEXTURE_2D_ARRAY
,
451
} else if (textureType ==
TEXTURE_2D_ARRAY
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.cpp
785
m_tex.activeUnit->texture[
TEXTURE_2D_ARRAY
] = texture;
923
return m_tex.activeUnit->texture[
TEXTURE_2D_ARRAY
];
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...]
GLClientState.h
476
TEXTURE_2D_ARRAY
= 3,
/external/swiftshader/src/Shader/
SamplerCore.cpp
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...]
/external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp
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Completed in 585 milliseconds