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    Searched refs:TShader (Results 1 - 10 of 10) sorted by null

  /prebuilts/ndk/r13/sources/third_party/shaderc/libshaderc_util/include/libshaderc_util/
counting_includer.h 25 class CountingIncluder : public glslang::TShader::Includer {
41 glslang::TShader::Includer::IncludeResult* include(
42 const char* requested_source, glslang::TShader::Includer::IncludeType type,
51 void releaseInclude(glslang::TShader::Includer::IncludeResult* result) final {
59 // glslang::TShader::Includer::include.
60 virtual glslang::TShader::Includer::IncludeResult* include_delegate(
61 const char* requested_source, glslang::TShader::Includer::IncludeType type,
66 glslang::TShader::Includer::IncludeResult* result) = 0;
  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/Public/
ShaderLang.h 282 // Make one TShader per shader that you will link into a program. Then provide
288 // N.B.: Does not yet support having the same TShader instance being linked into
293 class TShader {
295 explicit TShader(EShLanguage);
296 virtual ~TShader();
388 TShader::ForbidInclude includer;
432 TShader& operator=(TShader&);
447 void addShader(TShader* shader) { stages[shader->stage].push_back(shader); }
477 std::list<TShader*> stages[EShLangCount]
    [all...]
  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/preprocessor/
PpContext.cpp 86 TPpContext::TPpContext(TParseContextBase& pc, const std::string& rootFileName, TShader::Includer& inclr) :
PpContext.h 126 TPpContext(TParseContextBase&, const std::string& rootFileName, TShader::Includer&);
295 TShader::Includer& includer;
444 TShader::Includer::IncludeResult* includedFile,
499 TShader::Includer::IncludeResult* includedFile_;
524 void push_include(TShader::Includer::IncludeResult* result)
532 TShader::Includer::IncludeResult* include = includeStack.top();
552 std::stack<TShader::Includer::IncludeResult*> includeStack;
Pp.cpp 614 TShader::Includer::IncludeResult* res = includer.include(filename.c_str(), TShader::Includer::EIncludeRelative, currentSourceFile.c_str(), includeStack.size() + 1);
    [all...]
  /prebuilts/ndk/r13/sources/third_party/shaderc/libshaderc/src/
shaderc.cc 181 glslang::TShader::Includer::IncludeType type) {
183 case glslang::TShader::Includer::EIncludeRelative:
185 case glslang::TShader::Includer::EIncludeStandard:
201 virtual glslang::TShader::Includer::IncludeResult* include_delegate(
203 glslang::TShader::Includer::IncludeType type,
208 return new glslang::TShader::Includer::IncludeResult{
218 return new glslang::TShader::Includer::IncludeResult{
227 glslang::TShader::Includer::IncludeResult* result) override {
  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
ShaderLang.cpp 178 TShader::ForbidInclude includer;
562 TShader::Includer& includer
    [all...]
  /prebuilts/ndk/r13/sources/third_party/shaderc/libshaderc_util/src/
compiler.cc 152 glslang::TShader shader(used_shader_stage);
232 glslang::TShader shader(EShLangVertex);
  /external/deqp/external/vulkancts/framework/vulkan/
vkGlslToSpirV.cpp 228 glslang::TShader shader (shaderStage);
  /external/vulkan-validation-layers/tests/
vktestframework.cpp     [all...]

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