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Searched
refs:TShader
(Results
1 - 10
of
10
) sorted by null
/prebuilts/ndk/r13/sources/third_party/shaderc/libshaderc_util/include/libshaderc_util/
counting_includer.h
25
class CountingIncluder : public glslang::
TShader
::Includer {
41
glslang::
TShader
::Includer::IncludeResult* include(
42
const char* requested_source, glslang::
TShader
::Includer::IncludeType type,
51
void releaseInclude(glslang::
TShader
::Includer::IncludeResult* result) final {
59
// glslang::
TShader
::Includer::include.
60
virtual glslang::
TShader
::Includer::IncludeResult* include_delegate(
61
const char* requested_source, glslang::
TShader
::Includer::IncludeType type,
66
glslang::
TShader
::Includer::IncludeResult* result) = 0;
/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/Public/
ShaderLang.h
282
// Make one
TShader
per shader that you will link into a program. Then provide
288
// N.B.: Does not yet support having the same
TShader
instance being linked into
293
class
TShader
{
295
explicit
TShader
(EShLanguage);
296
virtual ~
TShader
();
388
TShader
::ForbidInclude includer;
432
TShader
& operator=(
TShader
&);
447
void addShader(
TShader
* shader) { stages[shader->stage].push_back(shader); }
477
std::list<
TShader
*> stages[EShLangCount]
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/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/preprocessor/
PpContext.cpp
86
TPpContext::TPpContext(TParseContextBase& pc, const std::string& rootFileName,
TShader
::Includer& inclr) :
PpContext.h
126
TPpContext(TParseContextBase&, const std::string& rootFileName,
TShader
::Includer&);
295
TShader
::Includer& includer;
444
TShader
::Includer::IncludeResult* includedFile,
499
TShader
::Includer::IncludeResult* includedFile_;
524
void push_include(
TShader
::Includer::IncludeResult* result)
532
TShader
::Includer::IncludeResult* include = includeStack.top();
552
std::stack<
TShader
::Includer::IncludeResult*> includeStack;
Pp.cpp
614
TShader
::Includer::IncludeResult* res = includer.include(filename.c_str(),
TShader
::Includer::EIncludeRelative, currentSourceFile.c_str(), includeStack.size() + 1);
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...]
/prebuilts/ndk/r13/sources/third_party/shaderc/libshaderc/src/
shaderc.cc
181
glslang::
TShader
::Includer::IncludeType type) {
183
case glslang::
TShader
::Includer::EIncludeRelative:
185
case glslang::
TShader
::Includer::EIncludeStandard:
201
virtual glslang::
TShader
::Includer::IncludeResult* include_delegate(
203
glslang::
TShader
::Includer::IncludeType type,
208
return new glslang::
TShader
::Includer::IncludeResult{
218
return new glslang::
TShader
::Includer::IncludeResult{
227
glslang::
TShader
::Includer::IncludeResult* result) override {
/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
ShaderLang.cpp
178
TShader
::ForbidInclude includer;
562
TShader
::Includer& includer
[
all
...]
/prebuilts/ndk/r13/sources/third_party/shaderc/libshaderc_util/src/
compiler.cc
152
glslang::
TShader
shader(used_shader_stage);
232
glslang::
TShader
shader(EShLangVertex);
/external/deqp/external/vulkancts/framework/vulkan/
vkGlslToSpirV.cpp
228
glslang::
TShader
shader (shaderStage);
/external/vulkan-validation-layers/tests/
vktestframework.cpp
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...]
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