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    Searched refs:TYPE_FLOAT_MAT4 (Results 1 - 25 of 38) sorted by null

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  /external/deqp/modules/gles31/functional/
es31fShaderSharedVarTests.cpp 290 case TYPE_FLOAT_MAT4: gl.uniformMatrix4fv (location, numValues, DE_FALSE, &values[0]); break;
412 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "mat4_1_1_1", TYPE_FLOAT_MAT4, PRECISION_HIGHP, tcu::UVec3(1,1,1)));
413 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "mat4_64_1_1", TYPE_FLOAT_MAT4, PRECISION_HIGHP, tcu::UVec3(64,1,1)));
414 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "mat4_1_64_1", TYPE_FLOAT_MAT4, PRECISION_HIGHP, tcu::UVec3(1,64,1)));
415 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "mat4_1_1_64", TYPE_FLOAT_MAT4, PRECISION_HIGHP, tcu::UVec3(1,1,64)));
416 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "mat4_128_1_1", TYPE_FLOAT_MAT4, PRECISION_HIGHP, tcu::UVec3(128,1,1)));
417 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "mat4_1_128_1", TYPE_FLOAT_MAT4, PRECISION_HIGHP, tcu::UVec3(1,128,1)));
418 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "mat4_13_2_4", TYPE_FLOAT_MAT4, PRECISION_HIGHP, tcu::UVec3(13,2,4)));
es31fUniformBlockTests.cpp 154 glu::TYPE_FLOAT_MAT4,
es31fProgramUniformTests.cpp 92 glu::TYPE_FLOAT_MAT4,
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es31fUniformLocationTests.cpp 616 case glu::TYPE_FLOAT_MAT4: gl.uniformMatrix4fv(gotLoc, 1, false, floatBuf); break;
736 TYPE_FLOAT_MAT4,
744 DE_ASSERT(primitiveTypes[maxPrimitiveTypeNdx] == TYPE_FLOAT_MAT4);
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es31fSSBOLayoutTests.cpp 289 typeCandidates.push_back(glu::TYPE_FLOAT_MAT4);
761 glu::TYPE_FLOAT_MAT4,
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  /external/deqp/framework/opengl/
gluShaderUtil.hpp 113 TYPE_FLOAT_MAT4,
229 inline bool isDataTypeMatrix (DataType dataType) { return ((dataType >= TYPE_FLOAT_MAT2) && (dataType <= TYPE_FLOAT_MAT4)) || ((dataType >= TYPE_DOUBLE_MAT2) && (dataType <= TYPE_DOUBLE_MAT4)); }
265 template <> struct DataTypeTraits<tcu::Mat4> { enum { DATATYPE = TYPE_FLOAT_MAT4 }; };
gluShaderUtil.cpp 509 TYPE_FLOAT_MAT4, // mat4
522 TYPE_FLOAT_MAT4, // dmat4
756 case TYPE_FLOAT_MAT4: return 4;
784 case TYPE_FLOAT_MAT4: return 4;
841 case GL_FLOAT_MAT4: return TYPE_FLOAT_MAT4;
  /external/deqp/modules/gles2/functional/
es2fShaderMatrixTests.cpp 162 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT4, tcu::Mat4);
344 template <> inline tcu::Mat4 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return s_constInMat4[inputNdx]; }
370 template <> inline tcu::Mat4 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT4> (const ShaderEvalContext& evalCtx, int inputNdx)
659 MAKE_MAT_SCALAR_VEC_CASES(SCALAR_OPS, TYPE_FLOAT_MAT4, TYPE_FLOAT);
664 MAKE_MAT_SCALAR_VEC_CASES(MUL_OP, TYPE_FLOAT_MAT4, TYPE_FLOAT_VEC4);
669 MAKE_MAT_SCALAR_VEC_CASES(MUL_OP, TYPE_FLOAT_VEC4, TYPE_FLOAT_MAT4);
674 MAKE_MAT_MAT_CASES(ALL_OPS, TYPE_FLOAT_MAT4);
679 MAKE_UNARY_CASES(UNARY_OP, TYPE_FLOAT_MAT4);
684 MAKE_ASSIGNMENT_CASES(ASSIGN_OP, TYPE_FLOAT_MAT4);
880 case TYPE_FLOAT_MAT4: writeMatrixConstructor<4, 4>(op, Mat4(s_constInMat4[inNdx])); break
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es2fShaderIndexingTests.cpp 828 else if (dataType == TYPE_FLOAT_MAT4) return evalSubscriptMat4;
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es2fDefaultVertexAttributeTests.cpp 502 { "mat4", glu::TYPE_FLOAT_MAT4, false },
es2fUniformApiTests.cpp 82 glu::TYPE_FLOAT_MAT4,
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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderMatrixTests.cpp 271 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT4, tcu::Mat4);
504 template <> inline tcu::Mat4 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::Mat4(s_constInMat4x4[inputNdx]); }
590 template <> inline tcu::Mat4 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT4> (const ShaderEvalContext& evalCtx, int inputNdx)
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vktShaderRenderIndexingTests.cpp 868 case TYPE_FLOAT_MAT4: return evalSubscriptMat4;
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  /external/deqp/modules/gles3/functional/
es3fShaderMatrixTests.cpp 276 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT4, tcu::Mat4);
509 template <> inline tcu::Mat4 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::Mat4(s_constInMat4x4[inputNdx]); }
595 template <> inline tcu::Mat4 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT4> (const ShaderEvalContext& evalCtx, int inputNdx)
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es3fShaderIndexingTests.cpp 794 case TYPE_FLOAT_MAT4: return evalSubscriptMat4;
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es3fDefaultVertexAttributeTests.cpp 583 { "mat4", glu::TYPE_FLOAT_MAT4, false },
es3fInstancedRenderingTests.cpp 689 glu::TYPE_FLOAT_MAT4,
es3fUniformApiTests.cpp 88 glu::TYPE_FLOAT_MAT4,
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es3fUniformBlockTests.cpp 355 glu::TYPE_FLOAT_MAT4,
  /external/deqp/external/vulkancts/modules/vulkan/ubo/
vktRandomUniformBlockCase.cpp 223 typeCandidates.push_back(glu::TYPE_FLOAT_MAT4);
vktUniformBlockCase.cpp 651 case glu::TYPE_FLOAT_MAT4: return "mediump float compare_mat4 (highp mat4 a, highp mat4 b) { return compare_vec4(a[0], b[0])*compare_vec4(a[1], b[1])*compare_vec4(a[2], b[2])*compare_vec4(a[3], b[3]); }\n";
689 case glu::TYPE_FLOAT_MAT4:
1034 return (elementType >= glu::TYPE_FLOAT_MAT2) && (elementType <= glu::TYPE_FLOAT_MAT4);
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  /external/deqp/modules/glshared/
glsRandomUniformBlockCase.cpp 230 typeCandidates.push_back(glu::TYPE_FLOAT_MAT4);
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineSpecConstantTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/ssbo/
vktSSBOLayoutTests.cpp 276 typeCandidates.push_back(glu::TYPE_FLOAT_MAT4);
746 glu::TYPE_FLOAT_MAT4,
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vktSSBOLayoutCase.cpp 737 case glu::TYPE_FLOAT_MAT4: return "bool compare_mat4 (highp mat4 a, highp mat4 b) { return compare_vec4(a[0], b[0])&&compare_vec4(a[1], b[1])&&compare_vec4(a[2], b[2])&&compare_vec4(a[3], b[3]); }\n";
775 case glu::TYPE_FLOAT_MAT4:
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