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  /dalvik/dx/src/com/android/dex/
SizeOf.java 24 public static final int UINT = 4;
30 * checksum uint
32 * file_size uint
33 * header_size uint
34 * endian_tag uint
35 * link_size uint
36 * link_off uint
37 * map_off uint
38 * string_ids_size uint
39 * string_ids_off uint
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  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d11shader.idl 50 UINT SemanticIndex;
51 UINT Register;
56 UINT Stream;
63 UINT Variables;
64 UINT Size;
65 UINT uFlags;
71 UINT StartOffset;
72 UINT Size;
73 UINT uFlags;
75 UINT StartTexture
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d3d10shader.idl 84 UINT SemanticIndex;
85 UINT Register;
96 UINT Variables;
97 UINT Size;
98 UINT uFlags;
104 UINT StartOffset;
105 UINT Size;
106 UINT uFlags;
108 UINT StartTexture;
109 UINT TextureSize
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dxgitype.idl 27 UINT Count;
28 UINT Quality;
53 UINT Numerator;
54 UINT Denominator;
58 UINT Width;
59 UINT Height;
70 UINT NumGammaControlPoints;
d3d11.idl 412 UINT SemanticIndex;
414 UINT InputSlot;
415 UINT AlignedByteOffset;
417 UINT InstanceDataStepRate;
439 UINT Stream;
441 UINT SemanticIndex;
573 UINT left;
574 UINT top;
575 UINT front;
576 UINT right
    [all...]
  /external/aac/libFDK/include/
FDK_bitbuffer.h 100 UINT ValidBits;
101 UINT ReadOffset;
102 UINT WriteOffset;
103 UINT BitCnt;
104 UINT BitNdx;
107 UINT bufSize;
108 UINT bufBits;
118 extern const UINT BitMask [32+1];
124 void FDK_CreateBitBuffer (HANDLE_FDK_BITBUF *hBitBuffer, UCHAR *pBuffer, UINT bufSize) ;
127 UINT bufSize, UINT validBits)
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FDK_crc.h 109 UINT bitBufCntBits;
110 UINT validBits;
127 UINT regStart; /*!< Start region marker for synchronization. */
128 UINT regStop; /*!< Stop region marker for synchronization. */
154 const UINT crcPoly,
155 const UINT crcStartValue,
156 const UINT crcLen
  /external/lzma/CPP/Windows/
ResourceString.h 10 UString MyLoadString(UINT resourceID);
11 void MyLoadString(HINSTANCE hInstance, UINT resourceID, UString &dest);
12 void MyLoadString(UINT resourceID, UString &dest);
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d11shader.h 38 UINT Version;
40 UINT Flags;
41 UINT ConstantBuffers;
42 UINT BoundResources;
43 UINT InputParameters;
44 UINT OutputParameters;
45 UINT InstructionCount;
46 UINT TempRegisterCount;
47 UINT TempArrayCount;
48 UINT DefCount
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d3d11_1.idl 74 UINT ForcedSampleCount;
108 UINT DstSubresource,
109 UINT DstX,
110 UINT DstY,
111 UINT DstZ,
113 UINT SrcSubresource,
115 UINT CopyFlags);
119 UINT DstSubresource,
122 UINT SrcRowPitch,
123 UINT SrcDepthPitch
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d3d11.idl 35 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT = 14;
36 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS = 4;
37 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT = 32;
38 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT = 15;
39 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT = 16;
40 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS = 4;
41 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT = 15;
42 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST = 1;
43 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS = 1;
44 const UINT D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT = 64
    [all...]
ftsiface.h 20 #define NO_TITLE UINT(-1)
21 #define NOT_INDEXER UINT(-2)
22 #define NOT_SEARCHER UINT(-3)
23 #define NOT_COMPRESSOR UINT(-4)
24 #define CANNOT_SAVE UINT(-5)
25 #define OUT_OF_MEMORY UINT(-6)
26 #define CANNOT_OPEN UINT(-7)
27 #define CANNOT_LOAD UINT(-8)
28 #define INVALID_INDEX UINT(-9)
29 #define ALREADY_WEIGHED UINT(-10
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d3d10shader.h 78 UINT BindPoint;
79 UINT BindCount;
80 UINT uFlags;
83 UINT NumSamples;
89 UINT SemanticIndex;
90 UINT Register;
99 UINT Version;
101 UINT Flags;
102 UINT ConstantBuffers;
103 UINT BoundResources
    [all...]
magnification.h 24 UINT width;
25 UINT height;
27 UINT stride;
28 UINT offset;
d3d10_1.idl 24 const UINT D3D10_1_DEFAULT_SAMPLE_MASK = 0xffffffff;
25 const UINT D3D10_1_GS_INPUT_REGISTER_COUNT = 32;
26 const UINT D3D10_1_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT = 32;
27 const UINT D3D10_1_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS = 128;
28 const UINT D3D10_1_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT = 32;
29 const UINT D3D10_1_PS_OUTPUT_MASK_REGISTER_COMPONENTS = 1;
30 const UINT D3D10_1_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT = 32;
31 const UINT D3D10_1_PS_OUTPUT_MASK_REGISTER_COUNT = 1;
32 const UINT D3D10_1_SHADER_MAJOR_VERSION = 4;
33 const UINT D3D10_1_SHADER_MINOR_VERSION = 1
    [all...]
gb18030.h 14 STDAPI_(DWORD) BytesToUnicode(BYTE *lpMultiByteStr,UINT cchMultiByte,UINT *pcchLeftOverBytes,LPWSTR lpWideCharStr,UINT cchWideChar);
15 STDAPI_(DWORD) UnicodeToBytes(LPWSTR lpWideCharStr,UINT cchWideChar,LPSTR lpMultiByteStr,UINT cchMultiByte);
dxgitype.h 37 UINT Count;
38 UINT Quality;
63 UINT Numerator;
64 UINT Denominator;
68 UINT Width;
69 UINT Height;
80 UINT NumGammaControlPoints;
msiquery.h 80 UINT WINAPI MsiDatabaseOpenViewA(MSIHANDLE hDatabase,LPCSTR szQuery,MSIHANDLE *phView);
81 UINT WINAPI MsiDatabaseOpenViewW(MSIHANDLE hDatabase,LPCWSTR szQuery,MSIHANDLE *phView);
88 UINT WINAPI MsiViewExecute(MSIHANDLE hView,MSIHANDLE hRecord);
89 UINT WINAPI MsiViewFetch(MSIHANDLE hView,MSIHANDLE *phRecord);
90 UINT WINAPI MsiViewModify(MSIHANDLE hView,MSIMODIFY eModifyMode,MSIHANDLE hRecord);
91 UINT WINAPI MsiViewGetColumnInfo(MSIHANDLE hView,MSICOLINFO eColumnInfo,MSIHANDLE *phRecord);
92 UINT WINAPI MsiViewClose(MSIHANDLE hView);
93 UINT WINAPI MsiDatabaseGetPrimaryKeysA(MSIHANDLE hDatabase,LPCSTR szTableName,MSIHANDLE *phRecord);
94 UINT WINAPI MsiDatabaseGetPrimaryKeysW(MSIHANDLE hDatabase,LPCWSTR szTableName,MSIHANDLE *phRecord);
101 UINT WINAPI MsiGetSummaryInformationA(MSIHANDLE hDatabase,LPCSTR szDatabasePath,UINT uiUpdateCount,MSIH (…)
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msdrm.h 15 UINT uCallbackVersion,
23 UINT uFlags,
25 UINT cReserved,
33 UINT uFlags,
34 UINT uLangID,
42 UINT uServiceType,
43 UINT uServiceLocation,
45 UINT *puServiceURLLength,
51 UINT uFlags,
57 UINT cLeve
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  /external/aac/libAACdec/src/
aacdec_hcrs.h 144 UINT Hcr_State_BODY_ONLY (HANDLE_FDK_BITSTREAM, void*);
145 UINT Hcr_State_BODY_SIGN__BODY (HANDLE_FDK_BITSTREAM, void*);
146 UINT Hcr_State_BODY_SIGN__SIGN (HANDLE_FDK_BITSTREAM, void*);
147 UINT Hcr_State_BODY_SIGN_ESC__BODY (HANDLE_FDK_BITSTREAM, void*);
148 UINT Hcr_State_BODY_SIGN_ESC__SIGN (HANDLE_FDK_BITSTREAM, void*);
149 UINT Hcr_State_BODY_SIGN_ESC__ESC_PREFIX (HANDLE_FDK_BITSTREAM, void*);
150 UINT Hcr_State_BODY_SIGN_ESC__ESC_WORD (HANDLE_FDK_BITSTREAM, void*);
aacdec_hcr.h 102 UINT HcrInit(H_HCR_INFO pHcr,
106 UINT HcrDecoder (H_HCR_INFO hHcr,
112 UINT treeNode,
113 UINT *branchValue,
114 UINT *branchNode
aacdec_drc_types.h 114 UINT expiryCount;
115 UINT numBands;
125 UINT excludedChnsMask;
141 UINT expiryFrame;
162 UINT prlExpiryCount; /* Counter that can be used to monitor the life time of the program reference level. */
166 UINT dvbAncDataPosition; /* Used to store the DVB ancillary data payload position in the bitstream (only one per frame) */
167 UINT drcPayloadPosition[MAX_DRC_THREADS]; /* Used to store the DRC payload positions in the bitstream */
channel.h 119 UINT flags,
141 const UINT flags,
142 const UINT frame_length,
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/gdiplus/
gdiplusimagecodec.h 29 static __inline__ GpStatus GetImageDecoders(UINT numDecoders, UINT size,
39 static __inline__ GpStatus GetImageDecodersSize(UINT *numDecoders, UINT *size)
48 static __inline__ GpStatus GetImageEncoders(UINT numEncoders, UINT size,
58 static __inline__ GpStatus GetImageEncodersSize(UINT *numEncoders, UINT *size)
  /external/webrtc/webrtc/modules/audio_device/win/
audio_mixer_manager_win.h 82 UINT Devices() const;
85 UINT DestinationLines(UINT mixId) const;
86 UINT SourceLines(UINT mixId, DWORD destId) const;
87 bool GetCapabilities(UINT mixId, MIXERCAPS& caps, bool trace = false) const;
88 bool GetDestinationLineInfo(UINT mixId, DWORD destId, MIXERLINE& line, bool trace = false) const;
89 bool GetSourceLineInfo(UINT mixId, DWORD destId, DWORD srcId, MIXERLINE& line, bool trace = false) const;
91 bool GetAllLineControls(UINT mixId, const MIXERLINE& line, MIXERCONTROL* controlArray, bool trace = false) const;
92 bool GetLineControl(UINT mixId, DWORD dwControlID, MIXERCONTROL& control) const
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