/dalvik/dx/src/com/android/dex/ |
SizeOf.java | 24 public static final int UINT = 4; 30 * checksum uint 32 * file_size uint 33 * header_size uint 34 * endian_tag uint 35 * link_size uint 36 * link_off uint 37 * map_off uint 38 * string_ids_size uint 39 * string_ids_off uint [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
d3d11shader.idl | 50 UINT SemanticIndex; 51 UINT Register; 56 UINT Stream; 63 UINT Variables; 64 UINT Size; 65 UINT uFlags; 71 UINT StartOffset; 72 UINT Size; 73 UINT uFlags; 75 UINT StartTexture [all...] |
d3d10shader.idl | 84 UINT SemanticIndex; 85 UINT Register; 96 UINT Variables; 97 UINT Size; 98 UINT uFlags; 104 UINT StartOffset; 105 UINT Size; 106 UINT uFlags; 108 UINT StartTexture; 109 UINT TextureSize [all...] |
dxgitype.idl | 27 UINT Count; 28 UINT Quality; 53 UINT Numerator; 54 UINT Denominator; 58 UINT Width; 59 UINT Height; 70 UINT NumGammaControlPoints;
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d3d11.idl | 412 UINT SemanticIndex; 414 UINT InputSlot; 415 UINT AlignedByteOffset; 417 UINT InstanceDataStepRate; 439 UINT Stream; 441 UINT SemanticIndex; 573 UINT left; 574 UINT top; 575 UINT front; 576 UINT right [all...] |
/external/aac/libFDK/include/ |
FDK_bitbuffer.h | 100 UINT ValidBits; 101 UINT ReadOffset; 102 UINT WriteOffset; 103 UINT BitCnt; 104 UINT BitNdx; 107 UINT bufSize; 108 UINT bufBits; 118 extern const UINT BitMask [32+1]; 124 void FDK_CreateBitBuffer (HANDLE_FDK_BITBUF *hBitBuffer, UCHAR *pBuffer, UINT bufSize) ; 127 UINT bufSize, UINT validBits) [all...] |
FDK_crc.h | 109 UINT bitBufCntBits; 110 UINT validBits; 127 UINT regStart; /*!< Start region marker for synchronization. */ 128 UINT regStop; /*!< Stop region marker for synchronization. */ 154 const UINT crcPoly, 155 const UINT crcStartValue, 156 const UINT crcLen
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/external/lzma/CPP/Windows/ |
ResourceString.h | 10 UString MyLoadString(UINT resourceID);
11 void MyLoadString(HINSTANCE hInstance, UINT resourceID, UString &dest);
12 void MyLoadString(UINT resourceID, UString &dest);
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d11shader.h | 38 UINT Version; 40 UINT Flags; 41 UINT ConstantBuffers; 42 UINT BoundResources; 43 UINT InputParameters; 44 UINT OutputParameters; 45 UINT InstructionCount; 46 UINT TempRegisterCount; 47 UINT TempArrayCount; 48 UINT DefCount [all...] |
d3d11_1.idl | 74 UINT ForcedSampleCount; 108 UINT DstSubresource, 109 UINT DstX, 110 UINT DstY, 111 UINT DstZ, 113 UINT SrcSubresource, 115 UINT CopyFlags); 119 UINT DstSubresource, 122 UINT SrcRowPitch, 123 UINT SrcDepthPitch [all...] |
d3d11.idl | 35 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT = 14; 36 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS = 4; 37 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT = 32; 38 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT = 15; 39 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT = 16; 40 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS = 4; 41 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT = 15; 42 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST = 1; 43 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS = 1; 44 const UINT D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT = 64 [all...] |
ftsiface.h | 20 #define NO_TITLE UINT(-1) 21 #define NOT_INDEXER UINT(-2) 22 #define NOT_SEARCHER UINT(-3) 23 #define NOT_COMPRESSOR UINT(-4) 24 #define CANNOT_SAVE UINT(-5) 25 #define OUT_OF_MEMORY UINT(-6) 26 #define CANNOT_OPEN UINT(-7) 27 #define CANNOT_LOAD UINT(-8) 28 #define INVALID_INDEX UINT(-9) 29 #define ALREADY_WEIGHED UINT(-10 [all...] |
d3d10shader.h | 78 UINT BindPoint; 79 UINT BindCount; 80 UINT uFlags; 83 UINT NumSamples; 89 UINT SemanticIndex; 90 UINT Register; 99 UINT Version; 101 UINT Flags; 102 UINT ConstantBuffers; 103 UINT BoundResources [all...] |
magnification.h | 24 UINT width; 25 UINT height; 27 UINT stride; 28 UINT offset;
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d3d10_1.idl | 24 const UINT D3D10_1_DEFAULT_SAMPLE_MASK = 0xffffffff; 25 const UINT D3D10_1_GS_INPUT_REGISTER_COUNT = 32; 26 const UINT D3D10_1_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT = 32; 27 const UINT D3D10_1_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS = 128; 28 const UINT D3D10_1_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT = 32; 29 const UINT D3D10_1_PS_OUTPUT_MASK_REGISTER_COMPONENTS = 1; 30 const UINT D3D10_1_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT = 32; 31 const UINT D3D10_1_PS_OUTPUT_MASK_REGISTER_COUNT = 1; 32 const UINT D3D10_1_SHADER_MAJOR_VERSION = 4; 33 const UINT D3D10_1_SHADER_MINOR_VERSION = 1 [all...] |
gb18030.h | 14 STDAPI_(DWORD) BytesToUnicode(BYTE *lpMultiByteStr,UINT cchMultiByte,UINT *pcchLeftOverBytes,LPWSTR lpWideCharStr,UINT cchWideChar); 15 STDAPI_(DWORD) UnicodeToBytes(LPWSTR lpWideCharStr,UINT cchWideChar,LPSTR lpMultiByteStr,UINT cchMultiByte);
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dxgitype.h | 37 UINT Count; 38 UINT Quality; 63 UINT Numerator; 64 UINT Denominator; 68 UINT Width; 69 UINT Height; 80 UINT NumGammaControlPoints;
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msiquery.h | 80 UINT WINAPI MsiDatabaseOpenViewA(MSIHANDLE hDatabase,LPCSTR szQuery,MSIHANDLE *phView); 81 UINT WINAPI MsiDatabaseOpenViewW(MSIHANDLE hDatabase,LPCWSTR szQuery,MSIHANDLE *phView); 88 UINT WINAPI MsiViewExecute(MSIHANDLE hView,MSIHANDLE hRecord); 89 UINT WINAPI MsiViewFetch(MSIHANDLE hView,MSIHANDLE *phRecord); 90 UINT WINAPI MsiViewModify(MSIHANDLE hView,MSIMODIFY eModifyMode,MSIHANDLE hRecord); 91 UINT WINAPI MsiViewGetColumnInfo(MSIHANDLE hView,MSICOLINFO eColumnInfo,MSIHANDLE *phRecord); 92 UINT WINAPI MsiViewClose(MSIHANDLE hView); 93 UINT WINAPI MsiDatabaseGetPrimaryKeysA(MSIHANDLE hDatabase,LPCSTR szTableName,MSIHANDLE *phRecord); 94 UINT WINAPI MsiDatabaseGetPrimaryKeysW(MSIHANDLE hDatabase,LPCWSTR szTableName,MSIHANDLE *phRecord); 101 UINT WINAPI MsiGetSummaryInformationA(MSIHANDLE hDatabase,LPCSTR szDatabasePath,UINT uiUpdateCount,MSIH (…) [all...] |
msdrm.h | 15 UINT uCallbackVersion, 23 UINT uFlags, 25 UINT cReserved, 33 UINT uFlags, 34 UINT uLangID, 42 UINT uServiceType, 43 UINT uServiceLocation, 45 UINT *puServiceURLLength, 51 UINT uFlags, 57 UINT cLeve [all...] |
/external/aac/libAACdec/src/ |
aacdec_hcrs.h | 144 UINT Hcr_State_BODY_ONLY (HANDLE_FDK_BITSTREAM, void*); 145 UINT Hcr_State_BODY_SIGN__BODY (HANDLE_FDK_BITSTREAM, void*); 146 UINT Hcr_State_BODY_SIGN__SIGN (HANDLE_FDK_BITSTREAM, void*); 147 UINT Hcr_State_BODY_SIGN_ESC__BODY (HANDLE_FDK_BITSTREAM, void*); 148 UINT Hcr_State_BODY_SIGN_ESC__SIGN (HANDLE_FDK_BITSTREAM, void*); 149 UINT Hcr_State_BODY_SIGN_ESC__ESC_PREFIX (HANDLE_FDK_BITSTREAM, void*); 150 UINT Hcr_State_BODY_SIGN_ESC__ESC_WORD (HANDLE_FDK_BITSTREAM, void*);
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aacdec_hcr.h | 102 UINT HcrInit(H_HCR_INFO pHcr, 106 UINT HcrDecoder (H_HCR_INFO hHcr, 112 UINT treeNode, 113 UINT *branchValue, 114 UINT *branchNode
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aacdec_drc_types.h | 114 UINT expiryCount; 115 UINT numBands; 125 UINT excludedChnsMask; 141 UINT expiryFrame; 162 UINT prlExpiryCount; /* Counter that can be used to monitor the life time of the program reference level. */ 166 UINT dvbAncDataPosition; /* Used to store the DVB ancillary data payload position in the bitstream (only one per frame) */ 167 UINT drcPayloadPosition[MAX_DRC_THREADS]; /* Used to store the DRC payload positions in the bitstream */
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channel.h | 119 UINT flags, 141 const UINT flags, 142 const UINT frame_length,
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/gdiplus/ |
gdiplusimagecodec.h | 29 static __inline__ GpStatus GetImageDecoders(UINT numDecoders, UINT size, 39 static __inline__ GpStatus GetImageDecodersSize(UINT *numDecoders, UINT *size) 48 static __inline__ GpStatus GetImageEncoders(UINT numEncoders, UINT size, 58 static __inline__ GpStatus GetImageEncodersSize(UINT *numEncoders, UINT *size)
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/external/webrtc/webrtc/modules/audio_device/win/ |
audio_mixer_manager_win.h | 82 UINT Devices() const; 85 UINT DestinationLines(UINT mixId) const; 86 UINT SourceLines(UINT mixId, DWORD destId) const; 87 bool GetCapabilities(UINT mixId, MIXERCAPS& caps, bool trace = false) const; 88 bool GetDestinationLineInfo(UINT mixId, DWORD destId, MIXERLINE& line, bool trace = false) const; 89 bool GetSourceLineInfo(UINT mixId, DWORD destId, DWORD srcId, MIXERLINE& line, bool trace = false) const; 91 bool GetAllLineControls(UINT mixId, const MIXERLINE& line, MIXERCONTROL* controlArray, bool trace = false) const; 92 bool GetLineControl(UINT mixId, DWORD dwControlID, MIXERCONTROL& control) const [all...] |