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    Searched refs:UniformHash (Results 1 - 6 of 6) sorted by null

  /external/mesa3d/src/mesa/program/
sampler.cpp 116 if (!shader_program->UniformHash->get(location, getname.name)) {
ir_to_mesa.cpp     [all...]
  /external/mesa3d/src/glsl/
link_uniforms.cpp 526 if (prog->UniformHash != NULL) {
527 prog->UniformHash->clear();
529 prog->UniformHash = new string_to_uint_map;
558 count_uniform_size uniform_size(prog->UniformHash);
602 parcel_out_uniform_storage parcel(prog->UniformHash, uniforms, data);
  /external/mesa3d/src/mesa/main/
shaderobj.c 291 if (shProg->UniformHash) {
292 string_to_uint_map_dtor(shProg->UniformHash);
293 shProg->UniformHash = NULL;
uniform_query.cpp 1012 const bool found = shProg->UniformHash->get(location, name_copy);
mtypes.h     [all...]

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