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    Searched refs:Vertices (Results 1 - 12 of 12) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTMisc.cpp 84 will be written (5 is the maximum number of vertices
87 @Returns Number of vertices in the polygon fan (Can be 0, 3, 4 or 5)
89 representation of an infinite plane The resulting vertices run
144 /* We need to do a closed loop of the screen vertices, so copy the first vertex into the last */
241 @Modified Vertices
248 static void SetVertex(VERTTYPE** Vertices, int index, VERTTYPE x, VERTTYPE y, VERTTYPE z)
250 (*Vertices)[index*3+0] = x;
251 (*Vertices)[index*3+1] = y;
252 (*Vertices)[index*3+2] = z;
274 @Output Vertices Array of vertice
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PVRTMisc.h 34 representation of an infinite plane The resulting vertices run
39 will be written (5 is the maximum number of vertices
47 @return Number of vertices in the polygon fan (Can be 0, 3, 4 or 5)
58 @brief Creates the vertices and texture coordinates for a skybox
62 @param[out] Vertices Array of vertices
65 void PVRTCreateSkybox(float scale, bool adjustUV, int textureSize, VERTTYPE** Vertices, VERTTYPE** UVs);
69 @param[in] Vertices Vertices array to destroy
72 void PVRTDestroySkybox(VERTTYPE* Vertices, VERTTYPE* UVs)
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  /frameworks/base/libs/hwui/
Glop.h 103 struct Vertices {
110 } vertices; member in struct:android::uirenderer::Glop::Mesh
LayerBuilder.h 49 Vertices,
FrameBuilder.cpp 590 : (paint.isAntiAlias() ? OpBatchType::AlphaVertices : OpBatchType::Vertices);
670 currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Vertices);
680 batchid_t batch = op.paint->isAntiAlias() ? OpBatchType::AlphaVertices : OpBatchType::Vertices;
713 batchid_t batch = op.paint->isAntiAlias() ? OpBatchType::AlphaVertices : OpBatchType::Vertices;
744 currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Vertices);
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LayerBuilder.cpp 283 deferUnmergeableOp(allocator, bakedState, OpBatchType::Vertices);
GlopBuilder.cpp 81 mOutGlop->mesh.vertices = {
95 mOutGlop->mesh.vertices = {
106 // can't use unit quad VBO, so build UV vertices manually
114 mOutGlop->mesh.vertices = {
134 mOutGlop->mesh.vertices = {
148 mOutGlop->mesh.vertices = {
162 mOutGlop->mesh.vertices = {
176 mOutGlop->mesh.vertices = {
195 mOutGlop->mesh.vertices = {
210 mOutGlop->mesh.vertices =
664 const Glop::Mesh::Vertices& vertices = glop.mesh.vertices; local
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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
Vertices.java 26 public class Vertices extends GraphicsActivity {
  /external/skia/tests/
VerticesTest.cpp 52 DEF_TEST(Vertices, reporter) {
  /external/webrtc/webrtc/modules/video_render/windows/
video_render_direct3d9.cc 503 // Initialize Vertices
504 CUSTOMVERTEX Vertices[] = {
512 if (FAILED(_pd3dDevice->CreateVertexBuffer(sizeof(Vertices), 0,
523 if (FAILED(_pVB->Lock(0, sizeof(Vertices), (void**) &pVertices, 0)))
529 memcpy(pVertices, Vertices, sizeof(Vertices));
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  /external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
PVRTPrint3DAPI.cpp 571 static float Vertices[] =
586 float *pVertices = ( (float*)&Vertices );
620 // Vertices
  /frameworks/base/libs/hwui/renderstate/
RenderState.cpp 262 const Glop::Mesh::Vertices& vertices = mesh.vertices; local
316 // vertices
317 meshState().bindMeshBuffer(vertices.bufferObject);
318 meshState().bindPositionVertexPointer(vertices.position, vertices.stride);
344 if (vertices.attribFlags & VertexAttribFlags::TextureCoord) {
346 meshState().bindTexCoordsVertexPointer(vertices.texCoord, vertices.stride)
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