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    Searched refs:_CurrentCombine (Results 1 - 10 of 10) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_texstate.c 349 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB;
350 const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA;
351 GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB;
352 GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA;
356 ctx->Texture.Unit[replaceargs]._CurrentCombine->OperandRGB[0] - GL_SRC_COLOR;
358 ctx->Texture.Unit[replaceargs]._CurrentCombine->OperandA[0] - GL_SRC_ALPHA;
364 GLint op = texUnit->_CurrentCombine->OperandRGB[i] - GL_SRC_COLOR;
365 const GLint srcRGBi = texUnit->_CurrentCombine->SourceRGB[i];
381 ctx->Texture.Unit[replaceargs]._CurrentCombine->SourceRGB[0];
451 GLint op = texUnit->_CurrentCombine->OperandA[i] - GL_SRC_ALPHA
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_texstate.c 305 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB;
306 const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA;
307 GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB;
308 GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA;
315 const GLint op = texUnit->_CurrentCombine->OperandRGB[i] - GL_SRC_COLOR;
316 const GLuint srcRGBi = texUnit->_CurrentCombine->SourceRGB[i];
360 const GLint op = texUnit->_CurrentCombine->OperandA[i] - GL_SRC_ALPHA;
361 const GLuint srcAi = texUnit->_CurrentCombine->SourceA[i];
404 switch ( texUnit->_CurrentCombine->ModeRGB ) {
470 if ( (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_state_frag.c 67 ctx->Texture.Unit[i]._CurrentCombine; \
nv10_state_frag.c 83 ctx->Texture.Unit[i]._CurrentCombine; \
  /external/mesa3d/src/mesa/main/
texstate.c 397 /* Set the texUnit->_CurrentCombine field to point to the user's combiner
403 texUnit->_CurrentCombine = & texUnit->Combine;
413 texUnit->_CurrentCombine = & texUnit->_EnvMode;
416 combine = texUnit->_CurrentCombine;
758 texUnit->_CurrentCombine = & texUnit->_EnvMode;
ff_fragment_shader.cpp 431 const struct gl_tex_env_combine_state *comb = texUnit->_CurrentCombine;
    [all...]
mtypes.h     [all...]
  /external/mesa3d/src/mesa/drivers/dri/i915/
i830_texblend.c 116 * settings. Since \c gl_texture_unit::_CurrentCombine is used, both
401 tmp_sz = i830SetTexEnvCombine(i830, texUnit->_CurrentCombine, blendUnit,
  /external/mesa3d/src/mesa/swrast/
s_texcombine.c 88 const struct gl_tex_env_combine_state *combine = textureUnit->_CurrentCombine;
649 texUnit->_CurrentCombine->ModeRGB == GL_BUMP_ENVMAP_ATI) {
715 texUnit->_CurrentCombine->ModeRGB != GL_BUMP_ENVMAP_ATI) {
s_context.c 194 ctx->Texture.Unit[i]._CurrentCombine;

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