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    Searched refs:_NEW_STENCIL (Results 1 - 17 of 17) sorted by null

  /external/mesa3d/src/mesa/main/
stencil.c 116 FLUSH_VERTICES(ctx, _NEW_STENCIL);
166 FLUSH_VERTICES(ctx, _NEW_STENCIL);
216 FLUSH_VERTICES(ctx, _NEW_STENCIL);
237 FLUSH_VERTICES(ctx, _NEW_STENCIL);
278 FLUSH_VERTICES(ctx, _NEW_STENCIL);
293 FLUSH_VERTICES(ctx, _NEW_STENCIL);
349 FLUSH_VERTICES(ctx, _NEW_STENCIL);
370 FLUSH_VERTICES(ctx, _NEW_STENCIL);
402 FLUSH_VERTICES(ctx, _NEW_STENCIL);
451 FLUSH_VERTICES(ctx, _NEW_STENCIL);
    [all...]
state.c 513 if (new_state & (_NEW_STENCIL | _NEW_BUFFERS))
536 | _NEW_STENCIL | _MESA_NEW_SEPARATE_SPECULAR))
debug.c 87 (state & _NEW_STENCIL) ? "ctx->Stencil, " : "",
enable.c 662 FLUSH_VERTICES(ctx, _NEW_STENCIL);
940 FLUSH_VERTICES(ctx, _NEW_STENCIL);
    [all...]
mtypes.h     [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen6_depthstencil.c 47 /* _NEW_STENCIL */
96 .mesa = _NEW_DEPTH | _NEW_STENCIL | _NEW_BUFFERS,
brw_vtbl.c 127 * _NEW_BUFFERS | _NEW_STENCIL, but i965 code assumes that the value
128 * only changes with _NEW_STENCIL (which seems sensible). So flag it
131 intel->NewGLState |= (_NEW_DEPTH | _NEW_STENCIL);
gen7_misc_state.c 114 /* _NEW_STENCIL: enable stencil buffer writes */
189 /* _NEW_DEPTH, _NEW_STENCIL */
284 .mesa = (_NEW_BUFFERS | _NEW_DEPTH | _NEW_STENCIL),
brw_cc.c 106 /* _NEW_STENCIL */
232 .mesa = _NEW_STENCIL | _NEW_COLOR | _NEW_DEPTH,
gen6_cc.c 224 /* _NEW_STENCIL */
239 .mesa = _NEW_COLOR | _NEW_STENCIL,
brw_state_upload.c 343 DEFINE_BIT(_NEW_STENCIL),
brw_wm.c 516 /* _NEW_STENCIL */
645 _NEW_STENCIL |
  /external/mesa3d/src/mesa/state_tracker/
st_atom_depth.c 156 (_NEW_DEPTH|_NEW_STENCIL|_NEW_COLOR), /* mesa */
  /external/mesa3d/src/mesa/drivers/dri/i915/
i915_context.c 73 if (new_state & (_NEW_STENCIL | _NEW_BUFFERS | _NEW_POLYGON))
  /external/mesa3d/src/mesa/swrast/
s_context.h 108 _NEW_STENCIL| \
s_context.c 310 _NEW_STENCIL| \
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_common.c 294 ctx->NewState |= _NEW_STENCIL;
315 ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL);

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