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Searched
refs:addDepthLocked
(Results
1 - 2
of
2
) sorted by null
/frameworks/native/services/surfaceflinger/
SurfaceInterceptor.h
96
void
addDepthLocked
(Transaction* transaction, int32_t layerId, uint32_t z);
SurfaceInterceptor.cpp
100
addDepthLocked
(transaction, layerId, layer->mCurrentState.z);
199
void SurfaceInterceptor::
addDepthLocked
(Transaction* transaction, int32_t layerId,
332
addDepthLocked
(transaction, layerId, state.z);
Completed in 65 milliseconds