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    Searched refs:addPredEdge (Results 1 - 3 of 3) sorted by null

  /external/swiftshader/third_party/LLVM/include/llvm/Analysis/
PathNumbering.h 88 void addPredEdge(BallLarusEdge* edge);
  /external/swiftshader/third_party/LLVM/lib/Analysis/
PathNumbering.cpp 115 void BallLarusNode::addPredEdge(BallLarusEdge* edge) {
503 target->addPredEdge(newEdge);
  /external/swiftshader/third_party/LLVM/lib/Transforms/Instrumentation/
PathProfiling.cpp 557 newNode->addPredEdge(formerEdge);
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