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  /frameworks/base/libs/hwui/pipeline/skia/
RenderNodeDrawable.cpp 141 float alphaMultiplier, SkPaint* paint) {
142 if (alphaMultiplier < 1.0f
146 paint->setAlpha(properties.alpha() * alphaMultiplier);
156 float alphaMultiplier = 1.0f;
163 setViewProperties(properties, canvas, &alphaMultiplier);
181 if (layerNeedsPaint(layerProperties, alphaMultiplier, &tmpPaint)) {
205 bool needsLayer = layerNeedsPaint(layerProperties, alphaMultiplier, &paint);
220 float* alphaMultiplier) {
243 *alphaMultiplier = properties.getAlpha();
RenderNodeDrawable.h 122 float* alphaMultiplier);

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