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    Searched refs:animatorProperties (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/hwui/tests/unit/
DamageAccumulatorTests.cpp 87 node1.animatorProperties().setLeftTopRightBottom(50, 50, 500, 500);
88 node1.animatorProperties().updateMatrix();
92 node2.animatorProperties().setLeftTopRightBottom(50, 50, 100, 100);
93 node2.animatorProperties().updateMatrix();
107 node1.animatorProperties().setLeftTopRightBottom(50, 50, 500, 500);
108 node1.animatorProperties().setClipToBounds(true);
109 node1.animatorProperties().updateMatrix();
113 node2.animatorProperties().setLeftTopRightBottom(50, 50, 100, 100);
114 node2.animatorProperties().setClipToBounds(false);
115 node2.animatorProperties().setRotationX(1.0f)
    [all...]
RenderNodeDrawableTests.cpp 443 child->animatorProperties().mutateLayerProperties().setType(LayerType::RenderLayer);
    [all...]
  /frameworks/base/libs/hwui/
Animator.cpp 381 (target->animatorProperties().*mPropertyAccess->setter)(value);
462 target->animatorProperties().mutableRevealClip().set(true,
RenderNode.h 156 RenderProperties& animatorProperties() {

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