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    Searched refs:anisotropy (Results 1 - 9 of 9) sorted by null

  /frameworks/rs/tests/java_api/RSTest_CompatLib/src/com/android/rs/test/
UT_sampler.java 30 Sampler anisotropy; field in class:UT_sampler
66 anisotropy = b.create();
72 s.set_anisotropy(anisotropy);
129 _RS_ASSERT("anisotropy.getMagnification() == Sampler.Value.NEAREST",
130 anisotropy.getMagnification() == Sampler.Value.NEAREST);
131 _RS_ASSERT("anisotropy.getMinification() == Sampler.Value.NEAREST",
132 anisotropy.getMinification() == Sampler.Value.NEAREST);
133 _RS_ASSERT("anisotropy.getWrapS() == Sampler.Value.CLAMP",
134 anisotropy.getWrapS() == Sampler.Value.CLAMP);
135 _RS_ASSERT("anisotropy.getWrapT() == Sampler.Value.CLAMP"
    [all...]
  /frameworks/rs/tests/java_api/RSTest_CompatLibLegacy/src/com/android/rs/test/
UT_sampler.java 30 Sampler anisotropy; field in class:UT_sampler
66 anisotropy = b.create();
72 s.set_anisotropy(anisotropy);
129 _RS_ASSERT("anisotropy.getMagnification() == Sampler.Value.NEAREST",
130 anisotropy.getMagnification() == Sampler.Value.NEAREST);
131 _RS_ASSERT("anisotropy.getMinification() == Sampler.Value.NEAREST",
132 anisotropy.getMinification() == Sampler.Value.NEAREST);
133 _RS_ASSERT("anisotropy.getWrapS() == Sampler.Value.CLAMP",
134 anisotropy.getWrapS() == Sampler.Value.CLAMP);
135 _RS_ASSERT("anisotropy.getWrapT() == Sampler.Value.CLAMP"
    [all...]
  /frameworks/rs/tests/java_api/RsTest/src/com/android/rs/test/
UT_sampler.java 28 Sampler anisotropy; field in class:UT_sampler
63 anisotropy = b.create();
69 s.set_anisotropy(anisotropy);
127 _RS_ASSERT("anisotropy.getMagnification() == Sampler.Value.NEAREST",
128 anisotropy.getMagnification() == Sampler.Value.NEAREST);
129 _RS_ASSERT("anisotropy.getMinification() == Sampler.Value.NEAREST",
130 anisotropy.getMinification() == Sampler.Value.NEAREST);
131 _RS_ASSERT("anisotropy.getWrapS() == Sampler.Value.CLAMP",
132 anisotropy.getWrapS() == Sampler.Value.CLAMP);
133 _RS_ASSERT("anisotropy.getWrapT() == Sampler.Value.CLAMP"
    [all...]
  /frameworks/rs/cpp/
Sampler.cpp 34 RsSamplerValue wrapS, RsSamplerValue wrapT, float anisotropy):
41 float mAniso = anisotropy;
65 RsSamplerValue wrapS, RsSamplerValue wrapT, float anisotropy) {
68 RS_SAMPLER_WRAP, anisotropy);
69 return new Sampler(rs, id, min, mag, wrapS, wrapT, anisotropy);
rsCppStructs.h     [all...]
  /external/swiftshader/src/Shader/
SamplerCore.hpp 45 void sampleFilter(Pointer<Byte> &texture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Int face[4], SamplerMethod method);
46 void sampleAniso(Pointer<Byte> &texture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Int face[4], bool secondLOD, SamplerMethod method);
50 void sampleFloatFilter(Pointer<Byte> &texture, Vector4f &c, Float4 &u, Float4 &v, Float4 &w, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Int face[4], SamplerMethod method);
51 void sampleFloatAniso(Pointer<Byte> &texture, Vector4f &c, Float4 &u, Float4 &v, Float4 &w, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Int face[4], bool secondLOD, SamplerMethod method);
55 void computeLod(Pointer<Byte> &texture, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Float4 &u, Float4 &v, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, SamplerMethod method);
SamplerCore.cpp 105 Float anisotropy; local
113 computeLod(texture, lod, anisotropy, uDelta, vDelta, uuuu, vvvv, q.x, dsx, dsy, method);
127 sampleFilter(texture, c, uuuu, vvvv, wwww, lod, anisotropy, uDelta, vDelta, face, method);
133 sampleFloatFilter(texture, cf, uuuu, vvvv, wwww, lod, anisotropy, uDelta, vDelta, face, method);
333 Float anisotropy; local
341 computeLod(texture, lod, anisotropy, uDelta, vDelta, uuuu, vvvv, q.x, dsx, dsy, method);
353 sampleFloatFilter(texture, c, uuuu, vvvv, wwww, lod, anisotropy, uDelta, vDelta, face, method);
600 void SamplerCore::sampleFilter(Pointer<Byte> &texture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Int face[4], SamplerMethod method)
602 sampleAniso(texture, c, u, v, w, lod, anisotropy, uDelta, vDelta, face, false, method);
608 sampleAniso(texture, cc, u, v, w, lod, anisotropy, uDelta, vDelta, face, true, method)
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_tex.c 218 GLuint anisotropy = (t->pp_txfilter & R200_MAX_ANISO_MASK); local
227 "%s(tex %p) minf %s, maxf %s, anisotropy %d.\n",
231 anisotropy);
233 if ( anisotropy == R200_MAX_ANISO_1_TO_1 ) {
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_tex.c 171 GLuint anisotropy = (t->pp_txfilter & RADEON_MAX_ANISO_MASK); local
195 else if ( anisotropy == RADEON_MAX_ANISO_1_TO_1 ) {

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