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Searched
refs:bOk
(Results
1 - 4
of
4
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTBoneBatch.cpp
681
bool
bOk
;
683
bOk
= true;
693
if(nVertexBones >= 1 && vWeight.x != 0)
bOk
&= batch.Add((int)vIdx.x);
694
if(nVertexBones >= 2 && vWeight.y != 0)
bOk
&= batch.Add((int)vIdx.y);
695
if(nVertexBones >= 3 && vWeight.z != 0)
bOk
&= batch.Add((int)vIdx.z);
696
if(nVertexBones >= 4 && vWeight.w != 0)
bOk
&= batch.Add((int)vIdx.w);
698
return
bOk
;
/external/libpng/contrib/visupng/
VisualPng.c
175
BOOL
bOk
;
287
bOk
= PngSaveImage (szImgPathName, pDiData, cxWinSize, cyWinSize,
293
if (!
bOk
)
524
BOOL
bOk
;
550
bOk
= (hFind != (HANDLE) -1);
552
while (
bOk
)
555
bOk
= FindNextFile(hFind, &finddata);
566
bOk
= (hFind != (HANDLE) -1);
570
while (
bOk
)
581
bOk
= FindNextFile(hFind, &finddata)
[
all
...]
/prebuilts/go/darwin-x86/src/cmd/compile/internal/gc/
ssa.go
[
all
...]
/prebuilts/go/linux-x86/src/cmd/compile/internal/gc/
ssa.go
[
all
...]
Completed in 155 milliseconds