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  /external/skia/src/utils/win/
SkDWriteGeometrySink.cpp 113 void STDMETHODCALLTYPE SkDWriteGeometrySink::AddBeziers(const D2D1_BEZIER_SEGMENT *beziers, UINT beziersCount) {
118 for (const D2D1_BEZIER_SEGMENT *end = &beziers[beziersCount]; beziers < end; ++beziers) {
120 { beziers->point1.x, beziers->point1.y },
121 { beziers->point2.x, beziers->point2.y },
122 { beziers->point3.x, beziers->point3.y }, }
    [all...]
SkDWriteGeometrySink.h 39 void STDMETHODCALLTYPE AddBeziers(const D2D1_BEZIER_SEGMENT *beziers, UINT beziersCount) override;
  /external/mesa3d/src/gallium/state_trackers/vega/
bezier.c 103 struct bezier beziers[32]; local
106 beziers[0] = *bez;
107 b = beziers;
109 while (b >= beziers) {
122 if (d < flatness*l || b == beziers + 31) {
524 struct bezier beziers[10]; local
534 beziers[0] = *bez;
535 b = beziers;
538 while (b >= beziers) {
539 int stack_segments = b - beziers + 1
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d2d1.h     [all...]

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