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Searched
refs:beziers
(Results
1 - 4
of
4
) sorted by null
/external/skia/src/utils/win/
SkDWriteGeometrySink.cpp
113
void STDMETHODCALLTYPE SkDWriteGeometrySink::AddBeziers(const D2D1_BEZIER_SEGMENT *
beziers
, UINT beziersCount) {
118
for (const D2D1_BEZIER_SEGMENT *end = &
beziers
[beziersCount];
beziers
< end; ++
beziers
) {
120
{
beziers
->point1.x,
beziers
->point1.y },
121
{
beziers
->point2.x,
beziers
->point2.y },
122
{
beziers
->point3.x,
beziers
->point3.y }, }
[
all
...]
SkDWriteGeometrySink.h
39
void STDMETHODCALLTYPE AddBeziers(const D2D1_BEZIER_SEGMENT *
beziers
, UINT beziersCount) override;
/external/mesa3d/src/gallium/state_trackers/vega/
bezier.c
103
struct bezier
beziers
[32];
local
106
beziers
[0] = *bez;
107
b =
beziers
;
109
while (b >=
beziers
) {
122
if (d < flatness*l || b ==
beziers
+ 31) {
524
struct bezier
beziers
[10];
local
534
beziers
[0] = *bez;
535
b =
beziers
;
538
while (b >=
beziers
) {
539
int stack_segments = b -
beziers
+ 1
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all
...]
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d2d1.h
[
all
...]
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