/frameworks/rs/ |
rsProgram.h | 71 void bindSampler(Context *, uint32_t slot, Sampler *);
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rsProgram.cpp | 120 bindSampler(nullptr, ct, nullptr); 200 void Program::bindSampler(Context *rsc, uint32_t slot, Sampler *s) { 224 p->bindSampler(rsc, slot, static_cast<Sampler *>(s));
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rsScriptC_LibGL.cpp | 66 pf->bindSampler(rsc, slot, s);
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rsFont.cpp | 534 mFontShaderF->bindSampler(mRSC, 0, mFontSampler.get());
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/external/deqp/modules/glshared/ |
glsSamplerObjectTest.cpp | 523 gl.bindSampler(0, sampler); 540 gl.bindSampler(0, 0); [all...] |
/frameworks/base/rs/java/android/renderscript/ |
Program.java | 189 public void bindSampler(Sampler vs, int slot)
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/external/deqp/framework/opengl/ |
gluES3PlusWrapperFuncs.inl | 19 dst->bindSampler = src.bindSampler;
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gluStateReset.cpp | 325 gl.bindSampler(ndx, 0); [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES30Direct.inl | 16 gl->bindSampler = &glBindSampler;
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glwInitES31Direct.inl | 19 gl->bindSampler = &glBindSampler;
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glwFunctions.inl | 26 glBindSamplerFunc bindSampler; [all...] |
glwInitES30.inl | 16 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler");
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glwInitES32Direct.inl | 19 gl->bindSampler = &glBindSampler;
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glwInitES31.inl | 19 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler");
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glwInitES32.inl | 19 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler"); [all...] |
glwInitGL33.inl | 19 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler");
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glwInitGL40.inl | 20 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler"); [all...] |
glwInitGL41.inl | 22 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler"); [all...] |
glwInitGL42.inl | 23 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler"); [all...] |
/external/deqp/modules/gles3/performance/ |
es3pStateChangeCallTests.cpp | 546 bindSampler,
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es3pRedundantStateChangeTests.cpp | [all...] |
es3pStateChangeTests.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fSRGBDecodeTests.cpp | 403 m_gl->bindSampler(m_textureUnit, m_samplerHandle); 408 m_gl->bindSampler(m_textureUnit, 0); [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Context.h | 599 bool bindSampler(GLuint unit, GLuint sampler);
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/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 26 gl->bindSampler = glBindSampler; [all...] |