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    Searched refs:blitState (Results 1 - 3 of 3) sorted by null

  /external/swiftshader/src/Main/
FrameBuffer.hpp 26 struct BlitState
58 static Routine *copyRoutine(const BlitState &state);
80 BlitState blitState;
82 static void blend(const BlitState &state, const Pointer<Byte> &d, const Pointer<Byte> &s, const Pointer<Byte> &c);
FrameBuffer.cpp 70 blitState.width = 0;
71 blitState.height = 0;
72 blitState.destFormat = FORMAT_X8R8G8B8;
73 blitState.sourceFormat = FORMAT_X8R8G8B8;
74 blitState.cursorWidth = 0;
75 blitState.cursorHeight = 0;
185 BlitState update = {};
194 if(memcmp(&blitState, &update, sizeof(BlitState)) != 0)
196 blitState = update
    [all...]
  /external/swiftshader/src/D3D9/
Direct3DDevice9.cpp     [all...]

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