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    Searched refs:blocks_per_line (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/gallium/auxiliary/vl/
vl_zscan.h 47 unsigned blocks_per_line; member in struct:vl_zscan
72 vl_zscan_layout(struct pipe_context *pipe, const int layout[64], unsigned blocks_per_line);
77 unsigned blocks_per_line, unsigned blocks_total,
vl_zscan.c 130 * tmp.xy = InstanceID / blocks_per_line
134 * o_vtex.x = vrect.x / blocks_per_line + tmp.x
136 * o_vtex.z = tmp.z * blocks_per_line / blocks_total
143 ureg_imm1f(shader, 1.0f / zscan->blocks_per_line));
150 ureg_imm1f(shader, 1.0f / (zscan->blocks_per_line * VL_BLOCK_WIDTH)
154 ureg_imm1f(shader, 1.0f / zscan->blocks_per_line), ureg_src(tmp));
158 ureg_imm1f(shader, (float)zscan->blocks_per_line / zscan->blocks_total));
345 vl_zscan_layout(struct pipe_context *pipe, const int layout[64], unsigned blocks_per_line)
347 const unsigned total_size = blocks_per_line * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT;
360 VL_BLOCK_WIDTH * blocks_per_line,
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vl_mpeg12_decoder.h 50 unsigned blocks_per_line; member in struct:vl_mpeg12_decoder
vl_mpeg12_decoder.c 99 res_tmpl.width0 = dec->blocks_per_line * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT;
100 res_tmpl.height0 = align(dec->num_blocks, dec->blocks_per_line) / dec->blocks_per_line;
857 dec->zscan_linear = vl_zscan_layout(dec->base.context, vl_zscan_linear, dec->blocks_per_line);
858 dec->zscan_normal = vl_zscan_layout(dec->base.context, vl_zscan_normal, dec->blocks_per_line);
859 dec->zscan_alternate = vl_zscan_layout(dec->base.context, vl_zscan_alternate, dec->blocks_per_line);
864 dec->blocks_per_line, dec->num_blocks, num_channels))
868 dec->blocks_per_line, dec->num_blocks, num_channels))
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