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    Searched refs:bufferObject (Results 1 - 17 of 17) sorted by null

  /external/swiftshader/src/OpenGL/libGLES_CM/
ResourceManager.cpp 82 Buffer *bufferObject = mBufferNameSpace.remove(buffer);
84 if(bufferObject)
86 bufferObject->release();
129 Buffer *bufferObject = new Buffer(buffer);
130 bufferObject->addRef();
132 mBufferNameSpace.insert(buffer, bufferObject);
libGLES_CM.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGL/
ResourceManager.cpp 164 BufferMap::iterator bufferObject = mBufferMap.find(buffer);
166 if(bufferObject != mBufferMap.end())
168 //mBufferNameSpace.release(bufferObject->first);
169 if(bufferObject->second) bufferObject->second->release();
170 mBufferMap.erase(bufferObject);
317 Buffer *bufferObject = new Buffer(buffer);
318 mBufferMap[buffer] = bufferObject;
319 bufferObject->addRef();
libGL.cpp     [all...]
  /frameworks/base/libs/hwui/
Glop.h 97 GLuint bufferObject;
104 GLuint bufferObject;
GlopBuilder.cpp 593 && glop.mesh.vertices.bufferObject) {
662 ALOGD(" indices: buffer obj %x, indices %p", mesh.indices.bufferObject, mesh.indices.indices);
666 vertices.bufferObject, vertices.attribFlags,
  /external/swiftshader/src/OpenGL/libGLESv2/
ResourceManager.cpp 153 Buffer *bufferObject = mBufferNameSpace.remove(buffer);
155 if(bufferObject)
157 bufferObject->release();
278 Buffer *bufferObject = new Buffer(buffer);
279 bufferObject->addRef();
281 mBufferNameSpace.insert(buffer, bufferObject);
Context.cpp 1252 Buffer* bufferObject = getBuffer(buffer);
1253 mState.uniformBuffers[index].set(bufferObject, offset, size);
1267 Buffer* bufferObject = getBuffer(buffer);
1268 getTransformFeedback()->setBuffer(index, bufferObject, offset, size);
    [all...]
libGLESv2.cpp     [all...]
  /frameworks/base/libs/hwui/tests/unit/
GlopBuilderTests.cpp 65 EXPECT_EQ(expectedMesh.indices.bufferObject, builtMesh.indices.bufferObject);
67 EXPECT_EQ(expectedMesh.vertices.bufferObject, builtMesh.vertices.bufferObject);
104 glop->mesh.indices.bufferObject = GL_ZERO;
  /frameworks/base/libs/hwui/renderstate/
RenderState.cpp 317 meshState().bindMeshBuffer(vertices.bufferObject);
321 meshState().bindIndicesBuffer(indices.bufferObject);
416 if (indices.bufferObject == meshState().getQuadListIBO()) {
433 } else if (indices.bufferObject || indices.indices) {
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.h 125 GLuint bufferObject;
736 *out = state.bufferObject;
742 *out = state.bufferObject;
748 *out = state.bufferObject;
754 *out = state.bufferObject;
760 *out = state.bufferObject;
766 *out = state.bufferObject;
772 *out = state.bufferObject;
GLClientState.cpp 135 m_currVaoState[location].bufferObject = m_arrayBuffer;
    [all...]
  /device/generic/goldfish-opengl/system/GLESv1_enc/
GLEncoder.cpp 417 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, state.bufferObject);
418 if (state.bufferObject == 0) {
516 if (state.bufferObject || state.data) {
548 if (state.bufferObject != 0) {
    [all...]
  /external/deqp/modules/gles3/functional/
es3fIntegerStateQueryTests.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fIntegerStateQueryTests.cpp     [all...]
  /device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp 906 GLuint bufferObject = curr_binding.buffer;
907 if (bufferObject == 0 && curr_binding.offset && hasClientArrays) {
910 if (bufferObject != 0 && hasVBOs) {
933 GLuint bufferObject = curr_binding.buffer;
934 if (hasClientArrays && lastBoundVbo != bufferObject) {
935 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, bufferObject);
936 lastBoundVbo = bufferObject;
952 if (bufferObject == 0) {
    [all...]

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