/external/swiftshader/src/OpenGL/libGLES_CM/ |
ResourceManager.cpp | 82 Buffer *bufferObject = mBufferNameSpace.remove(buffer); 84 if(bufferObject) 86 bufferObject->release(); 129 Buffer *bufferObject = new Buffer(buffer); 130 bufferObject->addRef(); 132 mBufferNameSpace.insert(buffer, bufferObject);
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libGLES_CM.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
ResourceManager.cpp | 164 BufferMap::iterator bufferObject = mBufferMap.find(buffer); 166 if(bufferObject != mBufferMap.end()) 168 //mBufferNameSpace.release(bufferObject->first); 169 if(bufferObject->second) bufferObject->second->release(); 170 mBufferMap.erase(bufferObject); 317 Buffer *bufferObject = new Buffer(buffer); 318 mBufferMap[buffer] = bufferObject; 319 bufferObject->addRef();
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libGL.cpp | [all...] |
/frameworks/base/libs/hwui/ |
Glop.h | 97 GLuint bufferObject; 104 GLuint bufferObject;
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GlopBuilder.cpp | 593 && glop.mesh.vertices.bufferObject) { 662 ALOGD(" indices: buffer obj %x, indices %p", mesh.indices.bufferObject, mesh.indices.indices); 666 vertices.bufferObject, vertices.attribFlags,
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/external/swiftshader/src/OpenGL/libGLESv2/ |
ResourceManager.cpp | 153 Buffer *bufferObject = mBufferNameSpace.remove(buffer); 155 if(bufferObject) 157 bufferObject->release(); 278 Buffer *bufferObject = new Buffer(buffer); 279 bufferObject->addRef(); 281 mBufferNameSpace.insert(buffer, bufferObject);
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Context.cpp | 1252 Buffer* bufferObject = getBuffer(buffer); 1253 mState.uniformBuffers[index].set(bufferObject, offset, size); 1267 Buffer* bufferObject = getBuffer(buffer); 1268 getTransformFeedback()->setBuffer(index, bufferObject, offset, size); [all...] |
libGLESv2.cpp | [all...] |
/frameworks/base/libs/hwui/tests/unit/ |
GlopBuilderTests.cpp | 65 EXPECT_EQ(expectedMesh.indices.bufferObject, builtMesh.indices.bufferObject); 67 EXPECT_EQ(expectedMesh.vertices.bufferObject, builtMesh.vertices.bufferObject); 104 glop->mesh.indices.bufferObject = GL_ZERO;
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/frameworks/base/libs/hwui/renderstate/ |
RenderState.cpp | 317 meshState().bindMeshBuffer(vertices.bufferObject); 321 meshState().bindIndicesBuffer(indices.bufferObject); 416 if (indices.bufferObject == meshState().getQuadListIBO()) { 433 } else if (indices.bufferObject || indices.indices) {
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
GLClientState.h | 125 GLuint bufferObject; 736 *out = state.bufferObject; 742 *out = state.bufferObject; 748 *out = state.bufferObject; 754 *out = state.bufferObject; 760 *out = state.bufferObject; 766 *out = state.bufferObject; 772 *out = state.bufferObject;
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GLClientState.cpp | 135 m_currVaoState[location].bufferObject = m_arrayBuffer; [all...] |
/device/generic/goldfish-opengl/system/GLESv1_enc/ |
GLEncoder.cpp | 417 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, state.bufferObject); 418 if (state.bufferObject == 0) { 516 if (state.bufferObject || state.data) { 548 if (state.bufferObject != 0) { [all...] |
/external/deqp/modules/gles3/functional/ |
es3fIntegerStateQueryTests.cpp | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fIntegerStateQueryTests.cpp | [all...] |
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
GL2Encoder.cpp | 906 GLuint bufferObject = curr_binding.buffer; 907 if (bufferObject == 0 && curr_binding.offset && hasClientArrays) { 910 if (bufferObject != 0 && hasVBOs) { 933 GLuint bufferObject = curr_binding.buffer; 934 if (hasClientArrays && lastBoundVbo != bufferObject) { 935 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, bufferObject); 936 lastBoundVbo = bufferObject; 952 if (bufferObject == 0) { [all...] |