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Searched
refs:childOp
(Results
1 - 5
of
5
) sorted by null
/external/skia/src/gpu/
GrAuditTrail.cpp
70
Op*
childOp
= consumedOp.fChildren[i];
73
childOp
->fOpListID = index;
74
childOp
->fChildID = consumerOp.fChildren.count();
75
consumerOp.fChildren.push_back(
childOp
);
/frameworks/base/libs/hwui/
RenderNode.cpp
500
RenderNodeOp*
childOp
= mDisplayList->getChildren()[i];
501
childOp
->renderNode->computeOrderingImpl(
childOp
, &mProjectedNodes, &mat4::identity());
531
RenderNodeOp*
childOp
= mDisplayList->getChildren()[i];
532
RenderNode* child =
childOp
->renderNode;
552
child->computeOrderingImpl(
childOp
, projectionChildren, projectionTransform);
DisplayList.h
107
size_t addChild(NodeOpType*
childOp
);
FrameBuilder.cpp
319
RenderNodeOp*
childOp
= displayList.getChildren()[i];
320
RenderNode* child =
childOp
->renderNode;
324
zTranslatedNodes->push_back(ZRenderNodeOpPair(childZ,
childOp
));
325
childOp
->skipInOrderDraw = true;
328
childOp
->skipInOrderDraw = false;
390
const RenderNodeOp*
childOp
= zTranslatedNodes[drawIndex].value;
391
deferRenderNodeOpImpl(*
childOp
);
487
RenderNodeOp*
childOp
= renderNode.mProjectedNodes[i];
488
RenderNode& childNode = *
childOp
->renderNode;
490
// Draw child if it has content, but ignore state in
childOp
- matrix already applied t
[
all
...]
/frameworks/base/libs/hwui/tests/common/
TestUtils.h
368
for (auto&&
childOp
: displayList->getChildren()) {
369
syncHierarchyPropertiesAndDisplayListImpl(
childOp
->renderNode);
Completed in 2209 milliseconds