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    Searched refs:clearCommands (Results 1 - 3 of 3) sorted by null

  /system/netd/server/
BandwidthController.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fDepthStencilTests.cpp 245 void generateBaseClearAndDepthCommands (const TestRenderTarget& target, vector<ClearCommand>& clearCommands, vector<RenderCommand>& renderCommands)
247 DE_ASSERT(clearCommands.empty());
266 clearCommands.push_back(ClearCommand(rr::WindowRectangle(0, 0, target.width, target.height), GL_COLOR_BUFFER_BIT, Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0));
294 clearCommands.push_back(ClearCommand(cellL1Rect, GL_STENCIL_BUFFER_BIT, Vec4(0), stencilValue));
    [all...]
  /external/deqp/modules/gles3/functional/
es3fDepthStencilTests.cpp 245 void generateBaseClearAndDepthCommands (const TestRenderTarget& target, vector<ClearCommand>& clearCommands, vector<RenderCommand>& renderCommands)
247 DE_ASSERT(clearCommands.empty());
266 clearCommands.push_back(ClearCommand(rr::WindowRectangle(0, 0, target.width, target.height), GL_COLOR_BUFFER_BIT, Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0));
294 clearCommands.push_back(ClearCommand(cellL1Rect, GL_STENCIL_BUFFER_BIT, Vec4(0), stencilValue));
    [all...]

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