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Searched
refs:clearMask
(Results
1 - 7
of
7
) sorted by null
/external/deqp/modules/gles2/functional/
es2fColorClearTest.cpp
153
deUint8
clearMask
;
155
clearMask
= 0xF;
157
clearMask
= (rnd.getUint32() & 0xF);
158
gl.colorMask((
clearMask
&0x1) != 0, (
clearMask
&0x2) != 0, (
clearMask
&0x4) != 0, (
clearMask
&0x8) != 0);
162
clearOps.push_back(ClearInfo(tcu::IVec4(clearX, clearY, clearWidth, clearHeight),
clearMask
, clearCol));
201
deUint8
clearMask
= op.m_colorMask;
202
if ((
clearMask
& 0x1) && !(spanKnownMask & 0x1)) spanColor.setRed(clearCol.getRed())
[
all
...]
es2fDepthStencilClearTests.cpp
69
:
clearMask
(0)
79
deUint32
clearMask
;
261
case 0: clear->
clearMask
= GL_DEPTH_BUFFER_BIT; break;
262
case 1: clear->
clearMask
= GL_STENCIL_BUFFER_BIT; break;
263
case 2: clear->
clearMask
= GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT; break;
267
clear->
clearMask
= GL_DEPTH_BUFFER_BIT;
271
clear->
clearMask
= GL_STENCIL_BUFFER_BIT;
308
gl.clear (clear->
clearMask
);
421
if ((clear->
clearMask
& GL_DEPTH_BUFFER_BIT) == 0 || !clear->depthMask)
465
if ((clear->
clearMask
& GL_STENCIL_BUFFER_BIT) == 0 || clear->stencilMask == 0
[
all
...]
/external/deqp/modules/gles3/functional/
es3fColorClearTest.cpp
153
deUint8
clearMask
;
155
clearMask
= 0xF;
157
clearMask
= (rnd.getUint32() & 0xF);
158
gl.colorMask((
clearMask
&0x1) != 0, (
clearMask
&0x2) != 0, (
clearMask
&0x4) != 0, (
clearMask
&0x8) != 0);
162
clearOps.push_back(ClearInfo(tcu::IVec4(clearX, clearY, clearWidth, clearHeight),
clearMask
, clearCol));
201
deUint8
clearMask
= op.m_colorMask;
202
if ((
clearMask
& 0x1) && !(spanKnownMask & 0x1)) spanColor.setRed(clearCol.getRed())
[
all
...]
es3fDepthStencilClearTests.cpp
69
:
clearMask
(0)
79
deUint32
clearMask
;
264
case 0: clear->
clearMask
= GL_DEPTH_BUFFER_BIT; break;
265
case 1: clear->
clearMask
= GL_STENCIL_BUFFER_BIT; break;
266
case 2: clear->
clearMask
= GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT; break;
270
clear->
clearMask
= GL_DEPTH_BUFFER_BIT;
274
clear->
clearMask
= GL_STENCIL_BUFFER_BIT;
311
gl.clear (clear->
clearMask
);
424
if ((clear->
clearMask
& GL_DEPTH_BUFFER_BIT) == 0 || !clear->depthMask)
468
if ((clear->
clearMask
& GL_STENCIL_BUFFER_BIT) == 0 || clear->stencilMask == 0
[
all
...]
/external/skia/bench/
Benchmark.h
100
* flags &= ~
clearMask
;
104
void setPaintMasks(uint32_t orMask, uint32_t
clearMask
) {
106
fClearMask =
clearMask
;
/external/skia/src/pathops/
SkIntersections.cpp
80
int
clearMask
= ~((1 << index) - 1);
81
fIsCoincident[0] += fIsCoincident[0] &
clearMask
;
82
fIsCoincident[1] += fIsCoincident[1] &
clearMask
;
/frameworks/base/core/java/android/view/
View.java
[
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...]
Completed in 380 milliseconds