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    Searched refs:createDepthStencil (Results 1 - 7 of 7) sorted by null

  /external/swiftshader/src/OpenGL/libEGL/
Surface.cpp 89 depthStencil = libGLES_CM->createDepthStencil(width, height, config->mDepthStencilFormat, config->mSamples, false);
93 depthStencil = libGLESv2->createDepthStencil(width, height, config->mDepthStencilFormat, config->mSamples, false);
  /external/swiftshader/src/OpenGL/libGLES_CM/
Texture.cpp 821 egl::Image *createDepthStencil(unsigned int width, unsigned int height, sw::Format format, int multiSampleDepth, bool discard)
libGLES_CM.hpp 224 egl::Image *(*createDepthStencil)(unsigned int width, unsigned int height, sw::Format format, int multiSampleDepth, bool discard);
main.cpp 336 egl::Image *createDepthStencil(unsigned int width, unsigned int height, sw::Format format, int multiSampleDepth, bool discard);
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
main.cpp     [all...]
libGLESv2.hpp 246 egl::Image *(*createDepthStencil)(unsigned int width, unsigned int height, sw::Format format, int multiSampleDepth, bool discard);
Texture.cpp     [all...]

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