HomeSort by relevance Sort by last modified time
    Searched refs:cubeFace (Results 1 - 12 of 12) sorted by null

  /external/swiftshader/src/OpenGL/libGL/
utilities.cpp 299 int CubeFaceIndex(GLenum cubeFace)
301 switch(cubeFace)
310 default: UNREACHABLE(cubeFace); return 0;
  /external/swiftshader/src/OpenGL/libGLES_CM/
utilities.cpp 50 int CubeFaceIndex(GLenum cubeFace)
52 switch(cubeFace)
61 default: UNREACHABLE(cubeFace); return 0;
  /external/swiftshader/src/Shader/
SamplerCore.hpp 58 void cubeFace(Int face[4], Float4 &U, Float4 &V, Float4 &lodX, Float4 &lodY, Float4 &lodZ, Float4 &x, Float4 &y, Float4 &z);
SamplerCore.cpp 101 cubeFace(face, uuuu, vvvv, lodX, lodY, lodZ, u, v, w);
329 cubeFace(face, uuuu, vvvv, lodX, lodY, lodZ, u, v, w);
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/texture/
vktTextureMipmapTests.cpp 460 tcu::clear(m_texture->getLevel(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec());
542 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST);
545 computeQuadTexCoordCube(texCoord, cubeFace);
593 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST);
596 computeQuadTexCoordCube(texCoord, cubeFace);
    [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureGatherTests.cpp 388 const tcu::CubeFace face = (tcu::CubeFace)faceI;
414 levels[face] = view.getFaceLevels((tcu::CubeFace)face) + level;
    [all...]
  /external/deqp/modules/gles2/functional/
es2fTextureMipmapTests.cpp 537 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx);
538 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec());
638 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST);
642 computeQuadTexCoordCube(texCoord, cubeFace);
694 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST);
697 computeQuadTexCoordCube(texCoord, cubeFace);
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderTextureGatherTests.cpp 119 void computeQuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight)
433 const tcu::CubeFace face = (tcu::CubeFace)faceI;
459 levels[face] = view.getFaceLevels((tcu::CubeFace)face) + level;
    [all...]
  /external/deqp/modules/gles2/accuracy/
es2aTextureMipmapTests.cpp 481 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx);
482 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec());
593 tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST);
599 computeQuadTexCoordCube(texCoord, cubeFace);
  /external/deqp/modules/gles3/accuracy/
es3aTextureMipmapTests.cpp 468 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx);
469 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec());
581 tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST);
587 computeQuadTexCoordCube(texCoord, cubeFace);
  /external/deqp/modules/gles3/functional/
es3fTextureMipmapTests.cpp 576 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx);
577 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec());
677 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST);
681 computeQuadTexCoordCube(texCoord, cubeFace);
733 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST);
736 computeQuadTexCoordCube(texCoord, cubeFace);
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
utilities.cpp 702 int CubeFaceIndex(GLenum cubeFace)
704 switch(cubeFace)
713 default: UNREACHABLE(cubeFace); return 0;
    [all...]

Completed in 5957 milliseconds