/external/swiftshader/src/OpenGL/libGL/ |
utilities.cpp | 299 int CubeFaceIndex(GLenum cubeFace) 301 switch(cubeFace) 310 default: UNREACHABLE(cubeFace); return 0;
|
/external/swiftshader/src/OpenGL/libGLES_CM/ |
utilities.cpp | 50 int CubeFaceIndex(GLenum cubeFace) 52 switch(cubeFace) 61 default: UNREACHABLE(cubeFace); return 0;
|
/external/swiftshader/src/Shader/ |
SamplerCore.hpp | 58 void cubeFace(Int face[4], Float4 &U, Float4 &V, Float4 &lodX, Float4 &lodY, Float4 &lodZ, Float4 &x, Float4 &y, Float4 &z);
|
SamplerCore.cpp | 101 cubeFace(face, uuuu, vvvv, lodX, lodY, lodZ, u, v, w); 329 cubeFace(face, uuuu, vvvv, lodX, lodY, lodZ, u, v, w); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureMipmapTests.cpp | 460 tcu::clear(m_texture->getLevel(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec()); 542 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); 545 computeQuadTexCoordCube(texCoord, cubeFace); 593 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); 596 computeQuadTexCoordCube(texCoord, cubeFace); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureGatherTests.cpp | 388 const tcu::CubeFace face = (tcu::CubeFace)faceI; 414 levels[face] = view.getFaceLevels((tcu::CubeFace)face) + level; [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureMipmapTests.cpp | 537 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); 538 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec()); 638 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); 642 computeQuadTexCoordCube(texCoord, cubeFace); 694 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); 697 computeQuadTexCoordCube(texCoord, cubeFace); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderTextureGatherTests.cpp | 119 void computeQuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) 433 const tcu::CubeFace face = (tcu::CubeFace)faceI; 459 levels[face] = view.getFaceLevels((tcu::CubeFace)face) + level; [all...] |
/external/deqp/modules/gles2/accuracy/ |
es2aTextureMipmapTests.cpp | 481 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); 482 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec()); 593 tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); 599 computeQuadTexCoordCube(texCoord, cubeFace);
|
/external/deqp/modules/gles3/accuracy/ |
es3aTextureMipmapTests.cpp | 468 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); 469 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec()); 581 tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); 587 computeQuadTexCoordCube(texCoord, cubeFace);
|
/external/deqp/modules/gles3/functional/ |
es3fTextureMipmapTests.cpp | 576 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); 577 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec()); 677 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); 681 computeQuadTexCoordCube(texCoord, cubeFace); 733 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); 736 computeQuadTexCoordCube(texCoord, cubeFace); [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
utilities.cpp | 702 int CubeFaceIndex(GLenum cubeFace) 704 switch(cubeFace) 713 default: UNREACHABLE(cubeFace); return 0; [all...] |