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    Searched refs:currentPageOffset (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/OpenGL/compiler/
PoolAlloc.cpp 75 // A large currentPageOffset indicates a new page needs to
78 currentPageOffset = pageSize;
161 tAllocState state = { currentPageOffset, inUseList };
168 currentPageOffset = pageSize;
184 currentPageOffset = stack.back().offset;
235 if (allocationSize <= pageSize - currentPageOffset) {
237 // Safe to allocate from currentPageOffset.
239 unsigned char* memory = reinterpret_cast<unsigned char *>(inUseList) + currentPageOffset;
240 currentPageOffset += allocationSize;
241 currentPageOffset = (currentPageOffset + alignmentMask) & ~alignmentMask
    [all...]
PoolAlloc.h 212 size_t currentPageOffset; // next offset in top of inUseList to allocate from
  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
PoolAlloc.cpp 120 // A large currentPageOffset indicates a new page needs to
123 currentPageOffset = pageSize;
212 tAllocState state = { currentPageOffset, inUseList };
219 currentPageOffset = pageSize;
235 currentPageOffset = stack.back().offset;
283 if (currentPageOffset + allocationSize <= pageSize) {
285 // Safe to allocate from currentPageOffset.
287 unsigned char* memory = reinterpret_cast<unsigned char*>(inUseList) + currentPageOffset;
288 currentPageOffset += allocationSize;
289 currentPageOffset = (currentPageOffset + alignmentMask) & ~alignmentMask
    [all...]
  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/Include/
PoolAlloc.h 236 size_t currentPageOffset; // next offset in top of inUseList to allocate from

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