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Searched
refs:currentVertexArrayObject
(Results
1 - 2
of
2
) sorted by null
/device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp
518
SET_ERROR_IF(ctx->m_state->
currentVertexArrayObject
() != 0 && ptr, GL_INVALID_OPERATION);
921
GLuint currentVao = m_state->
currentVertexArrayObject
();
[
all
...]
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.h
198
GLuint
currentVertexArrayObject
() const { return m_currVaoState.vaoId(); }
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