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    Searched refs:currentVertexArrayObject (Results 1 - 2 of 2) sorted by null

  /device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp 518 SET_ERROR_IF(ctx->m_state->currentVertexArrayObject() != 0 && ptr, GL_INVALID_OPERATION);
921 GLuint currentVao = m_state->currentVertexArrayObject();
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  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.h 198 GLuint currentVertexArrayObject() const { return m_currVaoState.vaoId(); }

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