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Searched
refs:currentWndSurface
(Results
1 - 3
of
3
) sorted by null
/frameworks/rs/driver/
rsdGL.cpp
442
if (dc->gl.
currentWndSurface
!= nullptr) {
443
dc->gl.
currentWndSurface
->decStrong(nullptr);
446
dc->gl.
currentWndSurface
= (ANativeWindow *)sur;
447
if (dc->gl.
currentWndSurface
!= nullptr) {
448
dc->gl.
currentWndSurface
->incStrong(nullptr);
452
dc->gl.
currentWndSurface
, nullptr);
rsdFrameBufferObj.cpp
150
if(dc->gl.wndSurface != dc->gl.
currentWndSurface
) {
rsdGL.h
67
ANativeWindow *
currentWndSurface
;
Completed in 444 milliseconds