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    Searched refs:dRect (Results 1 - 11 of 11) sorted by null

  /external/skia/src/pathops/
SkPathOpsCurve.cpp 66 SkDRect dRect;
67 dRect.setBounds(dCurve, fConic, tStart, tEnd);
68 bounds->set(SkDoubleToScalar(dRect.fLeft), SkDoubleToScalar(dRect.fTop),
69 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom));
76 SkDRect dRect;
77 dRect.setBounds(dCurve, fCubic, tStart, tEnd);
78 bounds->set(SkDoubleToScalar(dRect.fLeft), SkDoubleToScalar(dRect.fTop)
    [all...]
  /external/swiftshader/src/Renderer/
Blitter.hpp 78 void clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask);
79 void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool filter);
89 void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, const Blitter::Options& options);
90 bool blitReactor(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, const Blitter::Options& options);
Blitter.cpp 34 void Blitter::clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask)
38 SliceRect sRect(dRect);
40 blit(&color, sRect, dest, dRect, clearOptions);
43 void Blitter::blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool filter)
46 blit(source, sRect, dest, dRect, options);
62 SliceRect dRect = destRect;
69 swap(dRect.x0, dRect.x1);
74 swap(dRect.y0, dRect.y1)
    [all...]
Renderer.hpp 321 virtual void clear(void* pixel, Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask);
322 virtual void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool filter);
Renderer.cpp 193 void Renderer::clear(void *pixel, Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask)
195 blitter.clear(pixel, format, dest, dRect, rgbaMask);
198 void Renderer::blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool filter)
200 blitter.blit(source, sRect, dest, dRect, filter);
    [all...]
  /external/swiftshader/src/Main/
FrameBufferDD.cpp 293 RECT dRect;
297 dRect.bottom = bounds.top + destRect->y1;
298 dRect.left = bounds.left + destRect->x0;
299 dRect.right = bounds.left + destRect->x1;
300 dRect.top = bounds.top + destRect->y0;
304 dRect.bottom = bounds.top + height;
305 dRect.left = bounds.left + 0;
306 dRect.right = bounds.left + width;
307 dRect.top = bounds.top + 0;
312 long result = frontBuffer->Blt(&dRect, backBuffer, (LPRECT)sourceRect, DDBLT_WAIT, 0)
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Device.cpp 529 SliceRect dRect;
555 dRect = *destRect;
557 if(dRect.x0 > dRect.x1)
559 swap(dRect.x0, dRect.x1);
562 if(dRect.y0 > dRect.y1)
564 swap(dRect.y0, dRect.y1)
    [all...]
  /external/swiftshader/src/OpenGL/libGL/
Device.cpp 497 SliceRect dRect;
513 dRect = *destRect;
517 dRect.y0 = 0;
518 dRect.x0 = 0;
519 dRect.y1 = dHeight;
520 dRect.x1 = dWidth;
523 bool scaling = (sRect.x1 - sRect.x0 != dRect.x1 - dRect.x0) || (sRect.y1 - sRect.y0 != dRect.y1 - dRect.y0)
    [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Device.cpp 382 SliceRect dRect;
398 dRect = *destRect;
402 dRect.y0 = 0;
403 dRect.x0 = 0;
404 dRect.y1 = dHeight;
405 dRect.x1 = dWidth;
408 bool scaling = (sRect.x1 - sRect.x0 != dRect.x1 - dRect.x0) || (sRect.y1 - sRect.y0 != dRect.y1 - dRect.y0)
    [all...]
  /external/swiftshader/src/D3D9/
Direct3DSwapChain9.cpp 169 sw::Rect dRect(0, 0, 0, 0);
181 dRect.x0 = destRect->left;
182 dRect.y0 = destRect->top;
183 dRect.x1 = destRect->right;
184 dRect.y1 = destRect->bottom;
187 frameBuffer->blit(window, source, sourceRect ? &sRect : 0, destRect ? &dRect : 0, format, stride);
Direct3DDevice9.cpp     [all...]

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