/external/skia/src/pathops/ |
SkPathOpsCurve.cpp | 66 SkDRect dRect; 67 dRect.setBounds(dCurve, fConic, tStart, tEnd); 68 bounds->set(SkDoubleToScalar(dRect.fLeft), SkDoubleToScalar(dRect.fTop), 69 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom)); 76 SkDRect dRect; 77 dRect.setBounds(dCurve, fCubic, tStart, tEnd); 78 bounds->set(SkDoubleToScalar(dRect.fLeft), SkDoubleToScalar(dRect.fTop) [all...] |
/external/swiftshader/src/Renderer/ |
Blitter.hpp | 78 void clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask); 79 void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool filter); 89 void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, const Blitter::Options& options); 90 bool blitReactor(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, const Blitter::Options& options);
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Blitter.cpp | 34 void Blitter::clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) 38 SliceRect sRect(dRect); 40 blit(&color, sRect, dest, dRect, clearOptions); 43 void Blitter::blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool filter) 46 blit(source, sRect, dest, dRect, options); 62 SliceRect dRect = destRect; 69 swap(dRect.x0, dRect.x1); 74 swap(dRect.y0, dRect.y1) [all...] |
Renderer.hpp | 321 virtual void clear(void* pixel, Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask); 322 virtual void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool filter);
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Renderer.cpp | 193 void Renderer::clear(void *pixel, Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) 195 blitter.clear(pixel, format, dest, dRect, rgbaMask); 198 void Renderer::blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool filter) 200 blitter.blit(source, sRect, dest, dRect, filter); [all...] |
/external/swiftshader/src/Main/ |
FrameBufferDD.cpp | 293 RECT dRect; 297 dRect.bottom = bounds.top + destRect->y1; 298 dRect.left = bounds.left + destRect->x0; 299 dRect.right = bounds.left + destRect->x1; 300 dRect.top = bounds.top + destRect->y0; 304 dRect.bottom = bounds.top + height; 305 dRect.left = bounds.left + 0; 306 dRect.right = bounds.left + width; 307 dRect.top = bounds.top + 0; 312 long result = frontBuffer->Blt(&dRect, backBuffer, (LPRECT)sourceRect, DDBLT_WAIT, 0) [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Device.cpp | 529 SliceRect dRect; 555 dRect = *destRect; 557 if(dRect.x0 > dRect.x1) 559 swap(dRect.x0, dRect.x1); 562 if(dRect.y0 > dRect.y1) 564 swap(dRect.y0, dRect.y1) [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
Device.cpp | 497 SliceRect dRect; 513 dRect = *destRect; 517 dRect.y0 = 0; 518 dRect.x0 = 0; 519 dRect.y1 = dHeight; 520 dRect.x1 = dWidth; 523 bool scaling = (sRect.x1 - sRect.x0 != dRect.x1 - dRect.x0) || (sRect.y1 - sRect.y0 != dRect.y1 - dRect.y0) [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Device.cpp | 382 SliceRect dRect; 398 dRect = *destRect; 402 dRect.y0 = 0; 403 dRect.x0 = 0; 404 dRect.y1 = dHeight; 405 dRect.x1 = dWidth; 408 bool scaling = (sRect.x1 - sRect.x0 != dRect.x1 - dRect.x0) || (sRect.y1 - sRect.y0 != dRect.y1 - dRect.y0) [all...] |
/external/swiftshader/src/D3D9/ |
Direct3DSwapChain9.cpp | 169 sw::Rect dRect(0, 0, 0, 0); 181 dRect.x0 = destRect->left; 182 dRect.y0 = destRect->top; 183 dRect.x1 = destRect->right; 184 dRect.y1 = destRect->bottom; 187 frameBuffer->blit(window, source, sourceRect ? &sRect : 0, destRect ? &dRect : 0, format, stride);
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Direct3DDevice9.cpp | [all...] |