/external/deqp/framework/delibs/depool/ |
dePoolSet.c | 49 deBool inserted = deInBounds32(i, 0, 5000); 61 deBool inserted = deInBounds32(i, 1000, 5000); 74 deBool inserted = (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000)); 87 DE_TEST_ASSERT(deInBounds32(key, 1000, 5000) || deInBounds32(key, 10000, 12000));
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dePoolMultiSet.c | 47 deBool inserted = deInBounds32(i, 0, 5000); 59 deBool inserted = deInBounds32(i, 1000, 5000); 72 deBool inserted = (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000)); 97 count += deInBounds32(i, 0, 1000) ? 1 : 0; 98 count += deInBounds32(i, 0, 500) ? 1 : 0; 99 count += deInBounds32(i, 0, 250) ? 1 : 0; 117 count += deInBounds32(i, 0, 500) ? 1 : 0; 118 count += deInBounds32(i, 0, 250) ? 1 : 0; 138 count += deInBounds32(i, 250, 500) ? 1 : 0 [all...] |
dePoolHash.c | 76 if (deInBounds32(i, 1000, 5000)) 89 if (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000)) 104 DE_TEST_ASSERT(deInBounds32(key, 1000, 5000) || deInBounds32(key, 10000, 12000));
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dePoolHashSet.c | 86 if (deInBounds32(i, 1000, 5000)) 99 if (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000)) 114 DE_TEST_ASSERT(deInBounds32(key, 1000, 5000) || deInBounds32(key, 10000, 12000));
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dePoolHash.h | 303 DE_ASSERT(deInBounds32(slotNdx, 0, hash->slotTableSize)); \
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dePoolSet.h | 311 DE_ASSERT(deInBounds32(slotNdx, 0, set->slotTableSize)); \
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/external/deqp/framework/delibs/deimage/ |
deARGB.h | 34 DE_ASSERT(deInBounds32(r, 0, 256)); 35 DE_ASSERT(deInBounds32(g, 0, 256)); 36 DE_ASSERT(deInBounds32(b, 0, 256)); 37 DE_ASSERT(deInBounds32(a, 0, 256));
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deImage.c | 39 DE_ASSERT(deInBounds32(x, 0, image->width)); 40 DE_ASSERT(deInBounds32(y, 0, image->height)); 142 DE_ASSERT(deInBounds32(x0, 0, srcWidth)); 143 DE_ASSERT(deInBounds32(y0, 0, srcHeight));
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/external/deqp/framework/opengl/ |
gluShaderUtil.cpp | 155 DE_ASSERT(deInBounds32((int)shaderType, 0, SHADERTYPE_LAST)); 171 DE_ASSERT(deInBounds32((int)precision, 0, PRECISION_LAST)); 278 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_names))); 383 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_sizes))); 488 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_scalarTypes))); 593 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_floatTypes))); 698 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_doubleTypes)));
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/external/deqp/modules/gles3/functional/ |
es3fShaderLoopTests.cpp | 126 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST)); 158 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST)); 181 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST)); [all...] |
es3fShaderIndexingTests.cpp | 69 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); 97 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST)); [all...] |
es3fVertexTextureTests.cpp | 446 DE_ASSERT(deInBounds32(ix + region.x, 0, dst.getWidth())); 447 DE_ASSERT(deInBounds32(iy + region.y, 0, dst.getHeight())); [all...] |
/external/deqp/framework/common/ |
tcuFuzzyImageCompare.cpp | 239 if (!deInBounds32(dx, 0, surface.getWidth()) || !deInBounds32(dy, 0, surface.getHeight()))
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tcuTexture.cpp | [all...] |
tcuRasterizationVerifier.cpp | [all...] |
tcuAstcUtil.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderLoopTests.cpp | 134 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST)); 217 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST)); 231 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST)); [all...] |
vktShaderRenderIndexingTests.cpp | 65 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); 93 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST)); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderLoopTests.cpp | 138 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST)); 161 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST)); 184 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST)); [all...] |
es2fShaderIndexingTests.cpp | 69 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); 97 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST)); [all...] |
es2fVertexTextureTests.cpp | 351 DE_ASSERT(deInBounds32(ix + region.x, 0, dst.getWidth())); 352 DE_ASSERT(deInBounds32(iy + region.y, 0, dst.getHeight())); [all...] |
/external/deqp/framework/delibs/debase/ |
deInt32.h | 108 * \see deInBounds32() 124 DE_INLINE deBool deInBounds32 (int a, int mn, int mx)
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/external/deqp/modules/glshared/ |
glsShaderRenderCase.cpp | 700 DE_ASSERT(deInBounds32(ix, 0, width)); 701 DE_ASSERT(deInBounds32(iy, 0, height));
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glsUniformBlockCase.cpp | [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.hpp | 121 bool hasLevel (int level) const { return deInBounds32(level, 0, DE_LENGTH_OF_ARRAY(m_data)) && !m_data[level].empty(); } [all...] |