HomeSort by relevance Sort by last modified time
    Searched refs:deInBounds32 (Results 1 - 25 of 29) sorted by null

1 2

  /external/deqp/framework/delibs/depool/
dePoolSet.c 49 deBool inserted = deInBounds32(i, 0, 5000);
61 deBool inserted = deInBounds32(i, 1000, 5000);
74 deBool inserted = (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000));
87 DE_TEST_ASSERT(deInBounds32(key, 1000, 5000) || deInBounds32(key, 10000, 12000));
dePoolMultiSet.c 47 deBool inserted = deInBounds32(i, 0, 5000);
59 deBool inserted = deInBounds32(i, 1000, 5000);
72 deBool inserted = (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000));
97 count += deInBounds32(i, 0, 1000) ? 1 : 0;
98 count += deInBounds32(i, 0, 500) ? 1 : 0;
99 count += deInBounds32(i, 0, 250) ? 1 : 0;
117 count += deInBounds32(i, 0, 500) ? 1 : 0;
118 count += deInBounds32(i, 0, 250) ? 1 : 0;
138 count += deInBounds32(i, 250, 500) ? 1 : 0
    [all...]
dePoolHash.c 76 if (deInBounds32(i, 1000, 5000))
89 if (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000))
104 DE_TEST_ASSERT(deInBounds32(key, 1000, 5000) || deInBounds32(key, 10000, 12000));
dePoolHashSet.c 86 if (deInBounds32(i, 1000, 5000))
99 if (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000))
114 DE_TEST_ASSERT(deInBounds32(key, 1000, 5000) || deInBounds32(key, 10000, 12000));
dePoolHash.h 303 DE_ASSERT(deInBounds32(slotNdx, 0, hash->slotTableSize)); \
dePoolSet.h 311 DE_ASSERT(deInBounds32(slotNdx, 0, set->slotTableSize)); \
  /external/deqp/framework/delibs/deimage/
deARGB.h 34 DE_ASSERT(deInBounds32(r, 0, 256));
35 DE_ASSERT(deInBounds32(g, 0, 256));
36 DE_ASSERT(deInBounds32(b, 0, 256));
37 DE_ASSERT(deInBounds32(a, 0, 256));
deImage.c 39 DE_ASSERT(deInBounds32(x, 0, image->width));
40 DE_ASSERT(deInBounds32(y, 0, image->height));
142 DE_ASSERT(deInBounds32(x0, 0, srcWidth));
143 DE_ASSERT(deInBounds32(y0, 0, srcHeight));
  /external/deqp/framework/opengl/
gluShaderUtil.cpp 155 DE_ASSERT(deInBounds32((int)shaderType, 0, SHADERTYPE_LAST));
171 DE_ASSERT(deInBounds32((int)precision, 0, PRECISION_LAST));
278 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_names)));
383 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_sizes)));
488 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_scalarTypes)));
593 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_floatTypes)));
698 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_doubleTypes)));
  /external/deqp/modules/gles3/functional/
es3fShaderLoopTests.cpp 126 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST));
158 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST));
181 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST));
    [all...]
es3fShaderIndexingTests.cpp 69 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST));
97 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST));
    [all...]
es3fVertexTextureTests.cpp 446 DE_ASSERT(deInBounds32(ix + region.x, 0, dst.getWidth()));
447 DE_ASSERT(deInBounds32(iy + region.y, 0, dst.getHeight()));
    [all...]
  /external/deqp/framework/common/
tcuFuzzyImageCompare.cpp 239 if (!deInBounds32(dx, 0, surface.getWidth()) || !deInBounds32(dy, 0, surface.getHeight()))
tcuTexture.cpp     [all...]
tcuRasterizationVerifier.cpp     [all...]
tcuAstcUtil.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderLoopTests.cpp 134 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST));
217 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST));
231 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST));
    [all...]
vktShaderRenderIndexingTests.cpp 65 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST));
93 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST));
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderLoopTests.cpp 138 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST));
161 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST));
184 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST));
    [all...]
es2fShaderIndexingTests.cpp 69 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST));
97 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST));
    [all...]
es2fVertexTextureTests.cpp 351 DE_ASSERT(deInBounds32(ix + region.x, 0, dst.getWidth()));
352 DE_ASSERT(deInBounds32(iy + region.y, 0, dst.getHeight()));
    [all...]
  /external/deqp/framework/delibs/debase/
deInt32.h 108 * \see deInBounds32()
124 DE_INLINE deBool deInBounds32 (int a, int mn, int mx)
  /external/deqp/modules/glshared/
glsShaderRenderCase.cpp 700 DE_ASSERT(deInBounds32(ix, 0, width));
701 DE_ASSERT(deInBounds32(iy, 0, height));
glsUniformBlockCase.cpp     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 121 bool hasLevel (int level) const { return deInBounds32(level, 0, DE_LENGTH_OF_ARRAY(m_data)) && !m_data[level].empty(); }
    [all...]

Completed in 777 milliseconds

1 2